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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

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  #1  
Old November 26th, 2010, 09:36 AM

Num Num is offline
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Default Re: Great Forum, game running

I do not ask for make it easier.
An AI or a good player cannot do anything to avoid complete defeat in very few turns.
But it is very simple in Dom3 to survive with very few troops, hero, thug, with stealth and the efficiency of avoiding moves (I can easily imagine that because I have taken much advantage of it against Arnob).
And I am not experienced and talented enough to finish a nation which DO want to survive. I do not know how to catch a stealthed powerful thug who is going to appear anywhere.
I only want my nerves staying alive, that is all. Althought Arnob has already admitted he has lost, he can make my game a nightmare with almost nothing left, I am afraid that would be easy.
Anyway, you probably know what I mean.
Maybe I am wrong, maybe it is impossible to stay alive with one province and a commander, but I am scared by the words "how many turns I can survive ?".
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  #2  
Old November 26th, 2010, 10:43 AM

earcaraxe earcaraxe is offline
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i am curious of others/experts opinion on how surviving for long time is easy. My personal view is that although its easy to prolonge final defeats for some turns, a very resilient but severely weakened opponent is not a big factor. A guerrilla attack here and there but thats all. I believe there might be exceptions - special circumstances, very talented opponent - (for instance a fully kitted flying stealthy SC) but its not typical. These thugs are in a constant fleeing mode as whole armies are after them, and the famous saying applies here: "Beware: we have to be lucky only once, but u have to be lucky always".

what do u think?
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  #3  
Old November 26th, 2010, 12:22 PM

Num Num is offline
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I do not know. Really. I only want the game challenging, fun and interesting, not boring (Single player, AI), nor annoying. We will see.
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Old November 26th, 2010, 01:47 PM

Finalgenesis Finalgenesis is offline
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Default Re: Great Forum, game running

Well just look at us, back from the cusp of death if only to ensure vengeance before we go.

Dragging out our survival as long as we can enabled us to enact some all-out diplomacy (and a measure of luck) to ensure our malefactors burn alongside us. Our victory is already forfeited, but we're sure as hell having fun bringing our enemies to hell with us.
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  #5  
Old November 27th, 2010, 04:40 AM
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Lihaässä Lihaässä is offline
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Default Re: Great Forum, game running

@Admin - could you delay hosting until sunday evening? I'm out of town.

About survival: I have seen a tiny nation rising from ashes after being attacked by major powers. Sometimes it's fun to have just a few provinces. Then you're able to really focus on you troops and pick the right spells for each battle. Making a hell for your opponent means that he will lose significant amount of time and resources trying to finalize you.. he might even lose major battles at the other fronts - what more can you want, when you want to have a revenge?
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Old November 27th, 2010, 05:18 AM

earcaraxe earcaraxe is offline
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Default Re: Great Forum, game running

postponed by 24 hrs.
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  #7  
Old November 29th, 2010, 04:37 PM

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Dear participants!

I think the banning of private conversations was a interesting experiment (for me). As I see it, this rule kills most of the conversation. I'd like to spice up the game by lifting the ban: I believe there will be more talk, more human contact, more planning and discussing, intriguing, more emotions, which I think would make the game more interesting, more sparkling, more fun. I understand there are reasons versus this change, but i consider the pro-reasons outweigh them.

U all signed up for this game with the rules set, so i wont change it without consensus: everyone has the right to veto it until december 5, 12:00 GMT.

awaiting ur opinion,

earcaraxe
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Old November 30th, 2010, 02:48 AM

Num Num is offline
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I do not think that this rule has blocked that much diplomacy in this game.
Anyway, this is too late (And my vote is no). Everybody (except one of course) must consider that the only way to play since Bandar Log and Shinuyama has been defeated (partially or not) is to fight Machaka as soon as possible in order to destroy this monster. Even Jotunheim must help, all the other nations have borderline with the enemy.
There will be diplomacy after, if we survive the hideousness.
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Old November 30th, 2010, 04:00 AM

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Default Re: Great Forum, game running

why do u think there will be more diplomacy if machaka gets beaten?
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  #10  
Old November 30th, 2010, 06:27 AM

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Because there is no need to talk about the duty to attack and defeat Machaka. We must do it right now if we do not want to get taken out by Lihaassa very soon.

I call upon every nation to break treaties and attack Machaka right now from everywhere.

I am doing this this turn. The NAP I have with Lihaassa is broken on turn 50. Attacks may happen on turn 54.

You all should do the same and attack everywhere. Finalgenesis, you should take all your time, resource and energy to help us from distance. Let's destroy those ugly spiders.

For people who do not want to help or think they can benefit from getting out of this Duty, do not expect victory one second, it would be ridiculous to think resisting Machaka one by one. By tearing us apart with such behavior, you are going to offer victory to the Black Sorcerers.

We'll see after that. It will be time to discuss... That is what I meaned.
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