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October 17th, 2010, 06:37 PM
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Corporal
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Join Date: Sep 2010
Posts: 71
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Thanked 12 Times in 5 Posts
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Re: Boot Camp - Newbie intro to Dominions MP - Running
"May it be known far and wide that on this day, the dawn of Winter in the Third Year of the New Age, Abysia's cathedral of sin at Urd has been reduced to rubble, along with the false idol worshiped there. The infernal spirit Kai'Ckul has been banished to the burning hells from whence it came, and the blood of its hapless worshipers simmers across the countryside.
Let this be a lesson to all would-be apostates of the world: Marignon has eyes in all places, and consorting with diabolical forces will not be tolerated under our righteous and glorious rule."
--Sjohara, Will of the Eternal Flame
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October 21st, 2010, 07:30 AM
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Colonel
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Join Date: Nov 2008
Posts: 1,735
Thanks: 272
Thanked 120 Times in 93 Posts
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Re: Boot Camp - Newbie intro to Dominions MP - Running
Here is something I wrote a couple of weeks ago when I invaded the cap of Caelum.
"Finally", Hulvid thought as his troops breached through the great wall surrounding the mountain city. "Start the construction of a gate. The bird-men might not need doors, but we do!" Hulvid shouted at his men, as he cautiously guided the remaining troops into the walled city. It all was eerily silent. Walking through the silent, once magnificent city, he started to remember.
It had all looked so very easy at the start. He could still remember the speeches Borme gave. "The winged bird-men are weak!", Borme, would should at the gathered troops "And the prosperous lands of their mountains are our birthright! Loki will oversee and protect us. With his guidance, no weapon can harm us!". At first he was right, the bird-men put up a valiant fight, but it was useless. Their bloodied and broken bodies littered the fields. And Hulvids and his troops where in high spirits, they would be home before winter! How wrong we where. How naive.
It all changed. The winged troops where replaced by mammoths, accursed mammoths. And the ineffective bows made way for destructive lightning. And easy victory changed into bitter struggle. Even now, after a long siege Hulvid dreams where troubled by the screaming face of Borme. Screaming for Loki's protection as the mammoths crushed him into a bloody pulp. While lightning rained down from the heavens, blowing giants to bits. Eventually the mammoths where defeated, and the lightning stopped. But at a high cost. Of the large initial invasion force only Hulvid remained. All his friends, dead. Not even enough of them left to properly perform the burial rites.
A shout from his scouts brought Hulvid's mind back to the gloomy city. They had found it! The fabled heart. The citadel of the frozen Crystal! It was magnificent. A true testament to the majesty of the Caelum people. The once proud people. Now all gone. During the siege there had always been the presence of the birdmen, flying around their capital. Harrying the attackers. But since this morning, they where all gone. Like they where swallowed by the sky itself. Hulvid didn't like it.
There was much he didn't like. The sudden disappearance of the Caelum people. The new humans already colonizing the fields around the mountain city. Them taking over Ravens Vale, a small town next to the imposing gateless walls of the enormous mountain city. Ravens vale, once the homes of the exiled wingless Caelum people, now the home of lowly humans. Bah! Humans, even vaetti had more uses. And the goblins also tasted a lot better.
He also didn't like the new priest his leaders had send them. While Borme was certainly a raving madman, his replacement was worse. There was just something wrong about the Skratti priest. The way he walked, the way he talked, the way he looked at the human settlers. The way he always seemed way to interested in female humans. To interested.
His troops had just discovered the seat of Caelum power. The fabled ice flower gardens. It was magnificent, almost as great as the iron forest back home. Almost. While walking through the silent but beautiful garden he wondered. Was Jotunheim going the correct way? Why was he given this strange axe to replace his sword. Why did his thoughts dwell more and more on violence? Could the axe... ? No! And why an axe, why not a simple rat tails whip, that would have stopped the Mammoths. Saved his friends. Hulvid doubted the Skrattir or the Gygjas even cared. And even the beauty of the frozen crystal gardens could not remove Hulvids unease.
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The Following User Says Thank You to Soyweiser For This Useful Post:
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October 21st, 2010, 03:26 PM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: Boot Camp - Newbie intro to Dominions MP - Running
Quote:
Originally Posted by Soyweiser
Here is something I wrote a couple of weeks ago when I invaded the cap of Caelum.
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Soyweiser, thanks for the post. As a spectator I'm enjoying the in-character comments from you and Pjoo. 
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October 21st, 2010, 08:30 PM
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Second Lieutenant
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Join Date: Apr 2010
Posts: 415
Thanks: 13
Thanked 3 Times in 3 Posts
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Re: Boot Camp - Newbie intro to Dominions MP - Running
Normally, I'm not in favor of rollbacks. However, if this was a particularly important turn in the conflict between the two dominant powers in the game, I'd say we give some serious consideration to the idea. How Jotunheim and Marignon are doing are important to more than just the two of them.
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October 21st, 2010, 09:51 PM
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Corporal
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Join Date: Sep 2010
Posts: 71
Thanks: 0
Thanked 12 Times in 5 Posts
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Re: Boot Camp - Newbie intro to Dominions MP - Running
I'm certainly not about to demand that everyone else in the game be forced to redo a turn (or two) just because I'm a moron. Not to mention the fact that I now have knowledge of what Jotunheim did that turn and could try to counter it if I were given the chance.
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October 22nd, 2010, 09:21 AM
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Colonel
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Join Date: Nov 2008
Posts: 1,735
Thanks: 272
Thanked 120 Times in 93 Posts
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Re: Boot Camp - Newbie intro to Dominions MP - Running
I wouldn't mind that much. It would allow me to fix a few mistakes I made last turn. (And allow me to reaim all my site search spells. I didn't find anything last turn, so I now know this, a rollback would save me those 12 gems. (I would also reaim my remote attack spells with the knowledge of Marignon's forces. And use a lot of gems better that I wasted last turn. Call of the winds.. meh))).
I also attacked a random knight attack and lost quite some forces. So I wouldn't do that again. I also could have forged better last turn. (A counter against his kitted harbinger would come turn earlier).
I think a rollback would only make me stronger. (I doubt I would be as lucky with the remote assassination spells, hitting a mage set to retreat is always a win, and killing a mage with supply items also. Best 10 slaves and 26 research points spend so far).
I'm just being open about all this. But I think I could really profit from the additional knowledge I have now. (Also because my spy network is kinda weak).
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October 22nd, 2010, 09:37 AM
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Colonel
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Join Date: Nov 2008
Posts: 1,735
Thanks: 272
Thanked 120 Times in 93 Posts
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Re: Boot Camp - Newbie intro to Dominions MP - Running
I wouldn't mind that much. It would allow me to fix a few mistakes I made last turn. (And allow me to reaim all my site search spells. I didn't find anything last turn, so I now know this, a rollback would save me those 12 gems. (I would also reaim my remote attack spells with the knowledge of Marignon's forces. And use a lot of gems better that I wasted last turn. Call of the winds.. meh))).
I also attacked a random knight attack and lost quite some forces. So I wouldn't do that again. I also could have forged better last turn. (A counter against his kitted harbinger would come turn earlier).
I think a rollback would only make me stronger. (I doubt I would be as lucky with the remote assassination spells, hitting a mage set to retreat is always a win, and killing a mage with supply items also. Best 10 slaves and 26 research points spend so far).
I'm just being open about all this. But I think I could really profit from the additional knowledge I have now. (Also because my spy network is kinda weak).
And while I think that it is kinda frustrating to play two turns again. It would be more fair for DragonRider. (Not that last turn killed him or anything, he still has five times the amount of troops I have). I don't know how the rest thinks about it. Basically I would not oppose a rollback. (It would suck that I lose a nice random on a mage that I got last turn).
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October 21st, 2010, 09:46 AM
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Colonel
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Join Date: Nov 2008
Posts: 1,735
Thanks: 272
Thanked 120 Times in 93 Posts
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Re: Boot Camp - Newbie intro to Dominions MP - Running
Damn, Marignon staled. That means I take a bunch of his provs unopposed.
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October 21st, 2010, 01:29 PM
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Corporal
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Join Date: Sep 2010
Posts: 71
Thanks: 0
Thanked 12 Times in 5 Posts
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Re: Boot Camp - Newbie intro to Dominions MP - Running
Crap. CRAP! The turn ended like a full day before I thought it was going to. That was an IMMENSELY important turn. Like, to the point it might be impossible to recover from. About a third of my army either died without support or is now trapped without being able to meet up with the rest, and my research plan is utterly ruined. I'm so pissed off at myself right now.
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October 21st, 2010, 03:17 PM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: Boot Camp - Newbie intro to Dominions MP - Running
That sucks.  Losing track of the hosting time, etc., happens to almost everyone at some point but when it happens when the two main powers in the game are fighting it out it's really unfortunate.
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