Re: Any play guides
It would be nice to see the mechanics, though. Like how much one Fab. Complex can build, what movement options are available with navy units(incl landing units), how units interact in combat, etc.
Sure, I can figure it out, but I want to PLAY the game instead of figuring it out. The AI also dos not seem to do much of anything(maybe the neutrals don't attack; again, reading about mechanics is much better than deducing them.)
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