Well I was reading some of my "newspapers" when I came across the below article. In this case concerning the UK's
TYPHOON fighter-bomber. I have openly stated that any aircraft submitted by me will have it's proper "noun name" given vice say F-4/or PHANTOM. Sub typing
is important because they represent improved capabilities and progression in technologies and weapons at different times through an aircraft's "lifetime" and makes it easier to apply them to units in the game for instance again using the F-4, there were huge differences from the F-4A > F-4E (The most prolific model of the type.) for instance the "
A" wasn't a gun carrier, the "
C" didn't have them until they mounted the
SUU-16 gun pods which caused serious "drag" issues which wouldn't be addressed until the "
E" came along and mounted the internal
General Electric Vulcan (M61A) 20 mm, six-barrel, rotary-cannon with 639 rounds. That's just a gun issue and obviously doesn't even touch any other ones that would effect game play such as EW, Vision, Weapons etc. etc.
So back to the article as the above was a "demonstration", if you keep up in the flying world you know the
EUROFIGHTER TYPHOON is a highly advanced fighter-bomber it is currently developed up to the
TRANCHE 3. The affect to the UK OOB specifically (And I'm afraid to look at the other countries involved.) concerning
UNIT 509 EF-2000 is...
1. Name change to TYPHOON TRANCHE 1 or simply
TYPHOON T1 as the T# designation is a widely excepted "term" if you will in the literature.
2. A decision will need to be made to " terminate" the
TYPHOON T1 with a change to the end date based on this article as the AM/RAF is about to pull the T1 from service as a fighter-bomber to strictly in the role of an air defense only fighter. I believe we should do this when the time comes which seems to be in the not too distant future as I'll have the other types submitted as discussed below.
3.
ADD the other two types with the improvements upon each one even if represented by only one game appropriate unit. This will allow me/us to address any advances in technologies and weapons that would improve
game play to the type as time moves towards the games calendar end. The UK's
TYPHOON T1-T3 will be flying until
2040.
http://www.janes.com/article/59243/r...-defence-force
http://www.ausairpower.net/Analysis-Typhoon.html
A note about
AUSA they are one of the most respected aircraft sites on the web/or publication. They are scientific in their approach and were one of the first to publicly "call out" the capabilities or lack there of the F-35. If interested in jets and air defense systems this is a good place to start. The last update for all articles is shown
between the tabs at the top of the page.
As I've noted in this thread before over the history of this game "typing" of armor has been to some degree been handled better than with aircraft. I'm not saying we have a problem to lose sleep over but, some of my biggest issues in dealing with advances as I've noted above, have come from the aircraft side of the house in trying to match the improvements to the proper aircraft where sometimes my best clue comes from the years that aircraft has been submitted for in the game. This to me is a
workload reduction issue I think all can benefit from in the long run.
I would guess as far as
EW is concerned for fighter-bomber/fighters that the
F-22 sets the high water mark in the game? Just trying to define that number so I have a mental "slide rule" to work from. Thanks!
Regards,
Pat
