.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #1  
Old March 31st, 2011, 09:23 AM

Calahan Calahan is offline
BANNED USER
 
Join Date: Nov 2007
Location: San Francisco, nr Wales
Posts: 1,539
Thanks: 226
Thanked 296 Times in 136 Posts
Calahan is on a distinguished road
Default Re: ANDalusian Sun. Anonymous LA game for (rather) experienced players (Recruiting)

Quote:
Originally Posted by NooBliss View Post
Well... Having looked at the holy war mod again, I like it even less than before. If it's not too late to sign out, I'd like to do so.

If that will cause you guys to waste time looking for another player, I can stay tho.
I can't say I'm too fond of the Holy Wars mod either, or if I'm honest, the changes CBM 1.8+ has made (to 1.6). But I promised myself I'd try one game with CBM 1.8+ to see if I liked it, mainly out of loyalty, with this game being that one game. So right now I'm just viewing Holy Wars in the same way, with this game being the one test it gets.

Although if there is a 11th hour vote to remove Holy Wars, then I would raise my hand in favour. (although that's probably unlikely now that the nations are decided)


@ Dimaz/Sasooli - Can on of you please post the final list of nations, as I need to know what nations are in the game to arrange the map. Although just saying "No Marignon, R'yleh or Atlantis" or "Just R'yleh" will also be good enough if you don't want to give out the full list for whatever reason.


And Re: Atlantis and coastal start.
I think they get priority for a coastal start if one is available, but unlike water nations or LA Marignon, the game won't crash if there isn't one available. Or at least that was my understanding for the Prep2 game, where LA Marignon needed to be given a special neighbouring water province.
Reply With Quote
  #2  
Old March 31st, 2011, 09:50 AM
WraithLord's Avatar

WraithLord WraithLord is offline
General
 
Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
WraithLord is on a distinguished road
Default Re: ANDalusian Sun. Anonymous LA game for (rather) experienced players (Recruiting)

how much time do we have to test builds?

Oh and when creating pretenders should we be careful re. order of enabling mods?- as in CBM 1.84,Holy War: Lesser Edition and last - Expanded Nations Pack 2
Reply With Quote
  #3  
Old March 31st, 2011, 11:02 AM

Calahan Calahan is offline
BANNED USER
 
Join Date: Nov 2007
Location: San Francisco, nr Wales
Posts: 1,539
Thanks: 226
Thanked 296 Times in 136 Posts
Calahan is on a distinguished road
Default Re: ANDalusian Sun. Anonymous LA game for (rather) experienced players (Recruiting)

Quote:
Originally Posted by WraithLord View Post
how much time do we have to test builds?
WL, for testing you get 3 minutes starting....now!


Although speaking of testing, can I please ask everyone who is testing to use the attached map. It's not the final version for the game, as it has no fixed starts. But I have hopefully fixed the few remaining connection and terrain tag errors it had.

And if anyone spots an error can they please post it (or PM me). Or even if you think something might be an error, please also report it. As I'd happily have dozens of false error reports if it means also netting the one that fixes a bug. As it's rare one person can find all the bugs, as I find if you don't spot an error straight away, then you become blind to it forever after. And since map bugs can't really be fixed once the game is running, it's now during the pre-game stage that they need to be spotted.
Attached Files
File Type: zip Riverlands V.1.2.zip (574.4 KB, 194 views)
Reply With Quote
The Following User Says Thank You to Calahan For This Useful Post:
  #4  
Old March 31st, 2011, 11:46 AM

Colonial Colonial is offline
Sergeant
 
Join Date: Nov 2010
Location: Paris, France
Posts: 299
Thanks: 3
Thanked 3 Times in 2 Posts
Colonial is on a distinguished road
Default Re: ANDalusian Sun. Anonymous LA game for (rather) experienced players (Recruiting)

Hello guys.

I'm a noob, but have had the idea kicking around the back of my head for a while to write up a LP of a veterins game with a target audience of the more committed set of new players who might want to become veterins one day (as it stands, the only LPs available are of newbie games aimed at people thinking of buying the game). This game looks like a nice opportunity to go for it. the plan would be to compile information while the game is im progress, and only begin to publish the LP after the game has finished.

To do this I would need 1-3 of you lot to volunteer to my new-player analysis (I would write up the one who survives longest), and then send me an email every turn including: both parts of the turn file (for before and after) and a quick summery of what messages you sent. I would also need you're pretender file at the beginning of the game.

you'd get your name in lights for no effort on your part, and we as a community would get a good resource for noobs to make their game more rigorous.

If other players are ok with this, my email address is in the database.
Reply With Quote
  #5  
Old March 31st, 2011, 11:47 AM
Amhazair's Avatar

Amhazair Amhazair is offline
Lieutenant Colonel
 
Join Date: Nov 2006
Location: Ghent, Belgium
Posts: 1,333
Thanks: 39
Thanked 59 Times in 43 Posts
Amhazair is on a distinguished road
Default Re: ANDalusian Sun. Anonymous LA game for (rather) experienced players (Recruiting)

Quote:
Originally Posted by NooBliss View Post
Well... Having looked at the holy war mod again, I like it even less than before. If it's not too late to sign out, I'd like to do so.

If that will cause you guys to waste time looking for another player, I can stay tho.
Since we haven't started yet, I see no reason to stop you. Little point joining a game when you prefer other settings. Confirm your decision fast though, since it will affect Calahans Capital-fixing work.

Quote:
Originally Posted by Calahan View Post
I can't say I'm too fond [...]the changes CBM 1.8+ has made (to 1.6). But I promised myself I'd try one game with CBM 1.8+ to see if I liked it[...]
Pretty much the same for me, though less empathically than in your case I think. Let's see what 1.8 brings.

Quote:
Originally Posted by Calahan
Although if there is a 11th hour vote to remove Holy Wars, then I would raise my hand in favour. (although that's probably unlikely now that the nations are decided)
Yeah, probably a bad idea after nation picks. I don't really have an oppinion about the mod yet, allthough the fact that it (supposedly) pays off to site-search holy now alone gives it a plus in my books.


Quote:
Originally Posted by Calahan
@ Dimaz/Sasooli - Can on of you please post the final list of nations, as I need to know what nations are in the game to arrange the map. Although just saying "No Marignon, R'yleh or Atlantis" or "Just R'yleh" will also be good enough if you don't want to give out the full list for whatever reason.
I had originally asked Sasooli to only PM players their own nation and a full list to Dimaz thinking it would allow till game start for late signups. Capital fixing obviously changes that and I intended to ask Sasooli to just post/let you know a full nation list so you could get to work on the map, but I seem to not have gotting around to it somehow.

Quote:
Originally Posted by WraithLord View Post
how much time do we have to test builds?
I'd say we start saturday at the earliest, allthough with Calahan having to wait for nation confirmation to fix the map, having to wait for the map to start the game, and then waiting for all pretenders to be sent in it might run a bit later.
Reply With Quote
  #6  
Old March 31st, 2011, 12:44 PM

Sasooli Sasooli is offline
Private
 
Join Date: Feb 2011
Posts: 14
Thanks: 1
Thanked 8 Times in 2 Posts
Sasooli is on a distinguished road
Default Re: ANDalusian Sun. Anonymous LA game for (rather) experienced players (Recruiting)

I believe I've told Calahan what he needs to know.

He suggested I post the full nation list here anyway, partly so people aren't tempted to leave Pretender design until the last minute so they can look at who else is playing. I'm happy to do that if Damiz and Amhazair have no objection?
Reply With Quote
  #7  
Old March 31st, 2011, 10:10 AM

llamabeast llamabeast is offline
National Security Advisor
 
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
llamabeast will become famous soon enoughllamabeast will become famous soon enough
Default Re: ANDalusian Sun. Anonymous LA game for (rather) experienced players (Recruiting)

Re mod load order: If you are playing a mod nation then CBM needs to be loaded before the mod nation. Otherwise it doesn't matter.
__________________
www.llamaserver.net
LlamaServer FAQ
My mod nations: Tomb Kings and Vampire Counts
A compilation of high quality mod nations: Expanded Nations Packs
Reply With Quote
  #8  
Old March 31st, 2011, 12:51 PM
Amhazair's Avatar

Amhazair Amhazair is offline
Lieutenant Colonel
 
Join Date: Nov 2006
Location: Ghent, Belgium
Posts: 1,333
Thanks: 39
Thanked 59 Times in 43 Posts
Amhazair is on a distinguished road
Default Re: ANDalusian Sun. Anonymous LA game for (rather) experienced players (Recruiting)

Sure, go ahead I'd say.
Reply With Quote
  #9  
Old March 31st, 2011, 02:31 PM

Dimaz Dimaz is offline
First Lieutenant
 
Join Date: May 2005
Posts: 660
Thanks: 63
Thanked 75 Times in 31 Posts
Dimaz is on a distinguished road
Default Re: ANDalusian Sun. Anonymous LA game for (rather) experienced players (Recruiting)

Jomon player asked me to post the following information about the problem he has with the mod (I rephrased/removed some portions of his message to protect anonymity - even writing style can reveal the author):

Quote:
Checking out Jomon, Broken Swords to test my pretender build I noticed that I had a Woodsmen Blowpipe recruitable in addition to the units I should have. <...>
I spotted these lines at the list of recruitables in 1.4 that wasn't there in 1.2:

--addrecunit 2285 -- Jikininki
--addrecunit 2287 -- Akurojin
#addrecunit "woodsman blowpipe"
Jikininki, Akurojin are new summons in 1.4. I don't know if they're supposed to be in that part of the dm file or not. They certainy don't show up as recruitable in the game itself.
Reply With Quote
  #10  
Old March 31st, 2011, 02:57 PM

NooBliss NooBliss is offline
Sergeant
 
Join Date: Mar 2010
Posts: 225
Thanks: 0
Thanked 0 Times in 0 Posts
NooBliss is on a distinguished road
Default Re: ANDalusian Sun. Anonymous LA game for (rather) experienced players (Recruiting)

Yes sorry guys, I'm out. My mistake, should've checked the mod before entering.

+1 on the 1.8 CBM thoughts.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:50 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.