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June 2nd, 2011, 06:48 PM
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First Lieutenant
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Join Date: Jun 2006
Location: Sacramento, CA
Posts: 729
Thanks: 66
Thanked 6 Times in 6 Posts
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Re: DHG - Deadhouse Gates. Non NewB. 10 players
The hatred of the rats runs deep.
Cursed by the powers of chaos to exist on a loney splinter of rock with only two neighboring provinces (seriously!), they vow vengence against those that would keep them from their birthright: All that is.
For the first time since the days of One Clan, from the time before time, the Thirteen have set aside their in-fighting. The day long dreaded by those who walk in sunlight is at hand. The Plauge is coming...
__________________
Power is an illusion...
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June 2nd, 2011, 09:08 PM
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Major General
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Join Date: Jun 2009
Posts: 2,157
Thanks: 69
Thanked 116 Times in 73 Posts
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Re: DHG - Deadhouse Gates. Non NewB. 10 players
Quote:
Originally Posted by Aethyr
The hatred of the rats runs deep.
Cursed by the powers of chaos to exist on a loney splinter of rock with only two neighboring provinces (seriously!), they vow vengence against those that would keep them from their birthright: All that is.
For the first time since the days of One Clan, from the time before time, the Thirteen have set aside their in-fighting. The day long dreaded by those who walk in sunlight is at hand. The Plauge is coming...
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wait, what? Only 2 neighboring provinces? Damn it, i thought i got all those...
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June 2nd, 2011, 11:38 PM
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First Lieutenant
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Join Date: Jun 2006
Location: Sacramento, CA
Posts: 729
Thanks: 66
Thanked 6 Times in 6 Posts
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Re: DHG - Deadhouse Gates. Non NewB. 10 players
No worries, the unexpected adds to the fun. 
__________________
Power is an illusion...
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June 6th, 2011, 08:00 AM
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Sergeant
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Join Date: Jul 2008
Posts: 274
Thanks: 20
Thanked 3 Times in 2 Posts
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Re: DHG - Deadhouse Gates. Non NewB. 10 players
Thank you all for your patience in enduring that painful, early delay, now we can finally get this show on the road! 
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June 6th, 2011, 08:30 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: DHG - Deadhouse Gates. Non NewB. 10 players
We have a nice intimate game. Cool.
With sword and shield, tooth talon and claw, war shall soon erupt and engulf the world.
GL to all, from brave knights, via the dreaded Nosferatu to the noble servants of the old ones, may the best race win 
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June 9th, 2011, 08:43 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: DHG - Deadhouse Gates. Non NewB. 10 players
Deadnature, R U a long gone now back vet in disguise?
Nice opening you got there 
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June 10th, 2011, 03:23 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: DHG - Deadhouse Gates. Non NewB. 10 players
Guys, FYI I didn't get turn file # 8. Luckily I checked to game page on the server and saw that I should have so I hit the "request turn resend" and got the turn in an email msg whose subject is "Resending turn file: DeadhouseGatesI, Bretonnia turn 8"
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Make sure you get your turns, otherwise request resends. The server is functioning very well most of the times but rare glitches may happen. Be aware, b/c we will have no rollbacks (unless the server broke or a game breaking bug is found etc).
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June 10th, 2011, 03:36 PM
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Sergeant
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Join Date: Jul 2008
Posts: 274
Thanks: 20
Thanked 3 Times in 2 Posts
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Re: DHG - Deadhouse Gates. Non NewB. 10 players
Quote:
Originally Posted by WraithLord
Deadnature, R U a long gone now back vet in disguise?
Nice opening you got there 
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Nope, I owe my early expansion to the great feats of the mighty Rhorkarus 
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June 10th, 2011, 03:40 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: DHG - Deadhouse Gates. Non NewB. 10 players
Rhorkarus. What a funny name. Is he a scary clown?- Those work as great indie clearers 
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June 11th, 2011, 12:53 PM
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Major General
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Join Date: Jun 2009
Posts: 2,157
Thanks: 69
Thanked 116 Times in 73 Posts
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Re: DHG - Deadhouse Gates. Non NewB. 10 players
My expansion worked much better in test games (and yes, at indies 9), this is sad.
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