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July 2nd, 2011, 09:51 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: New PC spec for Dom
Dom3 is played successfully on laptops so the game itself will be no problem. In fact, the new hotshot operating system you might have gotten with it is more likely to be a headache for Dom3
On the other hand....
some machines did choke with Dom3 on large maps, or many mods at once, or running Dom3 at the same time as some other programs that help to make Dom3's limitations less irritating. So you will be able to run maps, mods, 3rd party programs all at the same time which are designed toward making the AI play better and adding functions to the game that players want. All without getting hosting times that are too long to wait for. So yes, the new machine should be a noticable improvement
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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July 2nd, 2011, 10:16 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: New PC spec for Dom
All you need to do is turn the battle detail to "Too High" and maximum grass on and I an guarantee that your new-fangled machine will choke to death on Dom3. Johan K wasn't kidding when he marked that setting as being too high, since it will draw every (separately animated) blade of grass for 10 km out, only you'd need a 10k x 8k resolution to see them...
Dom3 is single threaded, so you won't get multicore processing efficiency out of the new processor, but otherwise everything will run fine if you avoid the above mentioned ridiculous settings.
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July 2nd, 2011, 12:05 PM
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Major General
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Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
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Re: New PC spec for Dom
On an i7 overclocked at ~4.6 with two vid cards in SLI mode and 4 solid state drives it runs greeeaaat on the highest settings.
But as was mentioned above, it only utilizes one of the 12 cores.
When building for Dominions 3, processor speed trumps all.
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
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July 3rd, 2011, 10:41 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: New PC spec for Dom
It will only change the playback speed, not the battle speed of the units.
There are also keypresses you can use to speed those up in the replay if you get tired of watching arrows fly across the screen
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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July 5th, 2011, 09:05 PM
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Sergeant
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Join Date: May 2010
Posts: 317
Thanks: 16
Thanked 18 Times in 11 Posts
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Re: New PC spec for Dom
Troll senses tingling so much. and so many really really sadly oblivious people.
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July 5th, 2011, 11:32 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: New PC spec for Dom
Its not always oblivious. But this isnt a fan site. Its a corporate support site. You dont blow someone off saying "troll" on a support site. If it bothers some of you then you could always lure him over to your site where he could be treated as you deem appropriate. Because it wont change here.
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July 5th, 2011, 11:36 PM
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Major General
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Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
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Re: New PC spec for Dom
Quote:
I have noticed that the battle runs faster than it used to. So now I am thinking that I should adjust my strategy: shouldn't I now concentrate on "rushing" troops, they can get to the enemy archers faster now so he doesn't have as much time to get his arrows to me?
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LOL I didn't even see this part until after my response. Pretty good joke .
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
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July 9th, 2011, 05:17 AM
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Colonel
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Join Date: Nov 2008
Posts: 1,735
Thanks: 272
Thanked 120 Times in 93 Posts
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Re: New PC spec for Dom
Don't listen to them! At very high pc speeds, the archery is bugged. They go so fast that the arrowspeed overflows and is becomes a large negative number. Archers shoot and kill themselves!
The devs have been informed and they are working on a patch. But first they are going to give cave castles darkness.
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July 9th, 2011, 05:20 AM
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Colonel
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Join Date: Nov 2008
Posts: 1,735
Thanks: 272
Thanked 120 Times in 93 Posts
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Re: New PC spec for Dom
Don't listen to them! At very high pc speeds, the archery is bugged. They go so fast that the arrowspeed overflows and is becomes a large negative number. Archers shoot and kill themselves! This problem also occurs with some spells, and flying units. (Which leave rather nice splats. The sound effect is very good).
The devs have been informed and they are working on a patch. But first they are going to give cave castles darkness. And fix the gui.
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July 9th, 2011, 05:09 PM
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Second Lieutenant
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Join Date: Aug 2010
Posts: 546
Thanks: 100
Thanked 10 Times in 8 Posts
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Re: New PC spec for Dom
I don't know what a "troll" is, and haven't encountered any I can build. I just say things as I see them, and mean no harm.
I'm Blood-Rushing in my new game for the very first time. It feels good.
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