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Thunderstrike - what am I missing? - Page 3 - .com.unity Forums
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  #1  
Old August 6th, 2011, 06:28 PM

krpeters krpeters is offline
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Default Re: Thunderstrike - what am I missing?

I measure it as gold cost for mages vs. skipping magic altogether and just hiring more troops. Obviously that's a fail for any long term strategy, but I expect to be out of the game long before L9 spells are being tossed around anyway.

So my thunderbolt slinging Theurgs have to convince me they're more valuable than a squad of principes.
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  #2  
Old August 7th, 2011, 09:12 PM
Squirrelloid Squirrelloid is offline
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Default Re: Thunderstrike - what am I missing?

If you want to run a communion of thunderstrikers, try this set up:

8 Pythium Theurges: com master, thunderstrike x4
Any random A2 mage: Wind Guide, spells
16+ communicants (auto communion-slave casters)
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A more Sombre forum: http://z7.invisionfree.com/Dom3mods/index.php?.act=idx. Now with more Maerlande.
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  #3  
Old August 7th, 2011, 10:12 PM

Bananadine Bananadine is offline
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Default Re: Thunderstrike - what am I missing?

They're talking about the level 1 Alteration spell, Aim. It improves a few units' precision.
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