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  #1  
Old December 31st, 2011, 07:32 PM
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Suhiir Suhiir is offline
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Default Re: Hit percentage rant

Personally I "love" waterborne craft in the game.
I've never noticed a landing craft or boat/ship to have a hit percentage higher then 5-10%.

Once as an experiment I parked an LST of my own making (1 x 3"/50 DP gun, 1 x Twin 40mm AA, 1 x Quad 20mm AA, 1 x Quad 50 cal AA, each with 180 ammo) 500m from a HMG nest and swapped fire with it for 20 turns. At the end of the test the crew aboard the LST had taken more casualties then the HMG nest.
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Old January 1st, 2012, 12:43 PM
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Default Re: Hit percentage rant

Snipers ARE incredibly useful.
But keep in mind giving people a sniper rifle does not make them a sniper.
The rifle is a tool, the person with the aptitude to become a highly-trained sniper (reflected in the +5 to +10 FC/RF) is the part that really counts.
And no army in the world has as many snipers as they would like.

Look at the American Sgt York in WW I, he wasn't a "sniper", just a guy with a standard issue M1903 Springfield rifle. Yet his personal skills made him as (or more) effective then any "sniper".
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Old January 1st, 2012, 07:26 PM
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Default Re: Hit percentage rant

Snipers are a bear to deal with,exp.if there is so many of them.

I know this is MBT forum,but like to share an unpleasant surprise when playing against a pbem opponent.

Ger v Rus -Barbarossa

We set up rules to limit 0 sized units,imagine my surprise,when this guy bought all elite(no drop) red para's which have a sniper per coy,

I as Ger only had 2 snipers in a Bn of infrantry.

When I queryed him on why so many snipers,the answer was" Russia is rich in people"

Learned something else new on how some exploit the game.
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