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Bug: the wereform of the lunatic has only 100 years of max age. And isn't immortal, and is suddenly mindless. Might want to exualize all the different abilities it has.
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thanks i´m going to look into that.
you seem to know a lot about modding. that is good to know as i do have some questions.
1. i am trying to get the fairydust weapon to work, but it just doesn´t....
example:
-- Faeriedust
#newweapon 668
#name "Faeriedust"
#dmg 1
#att 5
#def 0
#nratt 1
#rcost 1
#aoe 1
#magic
#nostr
#len 4
#secondaryeffect 88
#secondaryeffectalways 387
#explspr 10001
#end
that should create a close combat weapon that is considered magic, should, on hit, cause unconsciousness and should induce sleep to anyone in the area. well, it doesn´t do anything but a little bit of damage.......
what have i done wrong here?
2. how do i give unique, definit names to my heroes?
3. why is the space for text (unit description etc.) always so small?
4. how do i get the wereform only to come out when the raving lunatic is actually hit? that was my original idea and i am not happy with how it works at the moment.
Quote:
One small thing, I personally dislike summons that have a hidden gold cost.
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hm, summons that cost money. i never noticed that. which once have that hidden cost and how do i remedy that?
anyhow thanks for the critisism. :-)
avarchillion