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February 29th, 2012, 02:43 PM
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Second Lieutenant
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Join Date: Dec 2008
Posts: 412
Thanks: 19
Thanked 18 Times in 5 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
At this moment, I'm happy with the lack of war going on.
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February 29th, 2012, 07:57 PM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
Quote:
Originally Posted by legowarrior
At this moment, I'm happy with the lack of war going on.
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I'd be happy to send some of my wars your way if you're feeling bored? Perhaps Arco will have you?
Personally, I feel a bit too popular atm. Don't get me wrong, I love all the attention I'm getting but things may be getting out of hand a bit for me. 3 wars in 20 turns tend to do that. This lifestyle doesn't suit me.
I can already feel this is going to be a silly turn for me.
Perhaps R'lyeh would be kind enough not to use Vastness for the next say 5 turns to even things out? 
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February 29th, 2012, 09:21 PM
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Second Lieutenant
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Join Date: Dec 2008
Posts: 412
Thanks: 19
Thanked 18 Times in 5 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
Speaking of peace, anyone want to trade for a Dwarven hammer or Earth Boots? I'm looking for paths boosters, but I'd love to hear some more offers.
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March 1st, 2012, 02:24 PM
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Corporal
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Join Date: Feb 2011
Posts: 131
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
I'm bumping the quickhost time to 48 hours from here on in, as per the original post. Obviously, if everyone do it quicker, that's awesome.
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March 1st, 2012, 03:07 PM
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Second Lieutenant
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Join Date: Oct 2010
Posts: 450
Thanks: 28
Thanked 11 Times in 9 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
That was an embarrasing turn - for me....
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March 1st, 2012, 03:18 PM
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Second Lieutenant
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Join Date: Dec 2008
Posts: 412
Thanks: 19
Thanked 18 Times in 5 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
Still have hammers and other things. A bloodstone will get you two hammers from me. Any water, earth, death, fire or nature booster will get you a hammer as well.
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March 2nd, 2012, 12:30 AM
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Sergeant
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Join Date: Mar 2008
Posts: 220
Thanks: 19
Thanked 10 Times in 5 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
Ugh. Winter was brutal to me this year.
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March 2nd, 2012, 04:08 AM
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Corporal
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Join Date: Feb 2011
Posts: 131
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
I am going to guarantee that I'll have trouble with this weekends turns, so if some time gets arbitrarily added, sorry, that's me.
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March 2nd, 2012, 05:26 AM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
C'tis looking for a thistle mace. Will pay very generously for one.
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March 4th, 2012, 12:29 PM
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Second Lieutenant
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Join Date: Dec 2008
Posts: 412
Thanks: 19
Thanked 18 Times in 5 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini
Sorry, I got nothing like that.
But back to the game, how's everyone doing? Ashod, you hanging in there okay?
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