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				February 8th, 2012, 01:40 AM
			
			
			
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 Corporal |  | 
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				 Re: The Ascension Wars: MA, 8-16 players, [11 atm, open to 11pm PST or 16 players max 
 Lego, that's 18 per player, which is huge. We're generally looking at 10-12ish I think, which is small-medium.
 @Parone: Looks like you'll be too slow on this one, but there will be other games.
 @Nightfall: Mictlan it is
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				February 8th, 2012, 01:51 AM
			
			
			
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 Corporal |  | 
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				 Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [closed, choosing map] 
 I'd like to suggest the short list of:
 Hellscape: 105 land + 15 sea (120, small-medium) (10 per person), sea is broken up
 Shadowshore: 120 land + 13 sea (133, small-medium) (~11 per person), sea is around edges.
 
 This is based on the 10 provinces per player "small game", and things without strong sea advantages.
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				February 8th, 2012, 02:25 AM
			
			
			
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				 Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [closed, choosing map] 
 
	Quote: 
	
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					Originally Posted by 3V4JKZ2  I'd like to suggest the short list of:
 Hellscape: 105 land + 15 sea (120, small-medium) (10 per person), sea is broken up
 Shadowshore: 120 land + 13 sea (133, small-medium) (~11 per person), sea is around edges.
 
 This is based on the 10 provinces per player "small game", and things without strong sea advantages.
 |  I like the look of Shadowshore, but it's maybe a tough map for Wendigo_Reloaded.
 
I think Primea is a good size too at 147+9 or 13 per person.
                 Last edited by Nightfall; February 8th, 2012 at 02:51 AM..
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				February 8th, 2012, 05:26 AM
			
			
			
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 Sergeant |  | 
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				 Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [closed, choosing map] 
 If I may also make a small suggestion to make diplomacy a little more newbie friendly; All trades must be honoured. |  
	
		
	
	
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				February 8th, 2012, 05:42 AM
			
			
			
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 Major General |  | 
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				 Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [closed, choosing map] 
 Primea and Map of Old Kings look nice to me. |  
	
		
	
	
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				February 8th, 2012, 05:48 AM
			
			
			
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 Second Lieutenant |  | 
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				 Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [closed, choosing map] 
 http://dom3.servegame.com/wiki/Primea
About Shadowshore, I disagree (I won on that map with R'leyh)   
Yes, he may have a slight Dominion problem, but the up side is a huge mobility.
 
I vote Primea or Hellscape. |  
	
		
	
	
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				February 8th, 2012, 11:51 AM
			
			
			
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 Second Lieutenant |  | 
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				 Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [closed, choosing map] 
 I could do Primea |  
	
		
	
	
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				February 8th, 2012, 01:13 PM
			
			
			
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 Corporal |  | 
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				 Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [closed, choosing map] 
 We've got 5 support for Primea (including me), so that's sufficient. I'll be creating the game in about an hour, pretender submission today, turn one tomorrow, hopefully.
 @Nightfall: I think all trades being honoured is a general rule of thumb. Vets, have you experienced a game where it was considered acceptable to not fulfill your end of a trade?
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				February 8th, 2012, 01:24 PM
			
			
			
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 Second Lieutenant |  | 
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				 Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [closed, choosing map] 
 What is the official game name going to be? |  
	
		
	
	
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				February 8th, 2012, 02:12 PM
			
			
			
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 Major General |  | 
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				 Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [closed, choosing map] 
 Someone please post a small tutorial on how i can join the actual game. thanks. |  
	
		
	
	
	
	
	
	
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