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May 14th, 2012, 01:04 PM
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Lieutenant Colonel
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Join Date: Jun 2011
Location: Switzerland
Posts: 1,398
Thanks: 64
Thanked 30 Times in 27 Posts
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Re: The Good, the Bad intermediates and the Ugly noobs (Running)
I think the next turn might hurt Caelum's confidence
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May 14th, 2012, 08:38 PM
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Private
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Join Date: Feb 2012
Location: Coming soon to a battlefield near you
Posts: 48
Thanks: 4
Thanked 0 Times in 0 Posts
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Re: The Good, the Bad intermediates and the Ugly noobs (Running)
Quote:
Originally Posted by Bullock
I think the next turn might hurt Caelum's confidence
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I'm guessing that after the 11 attacks launched against the Caelum empire this turn, you were hoping for something more spectacular than taking only 1 insignificant, and weakly defended province to demoralize us. Try harder! 
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May 15th, 2012, 07:23 AM
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Lieutenant Colonel
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Join Date: Jun 2011
Location: Switzerland
Posts: 1,398
Thanks: 64
Thanked 30 Times in 27 Posts
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Re: The Good, the Bad intermediates and the Ugly noobs (Running)
Yeah indeed
I knew horror wasn't going to be very efficient against your PD. But still, i thought bigger one could handle it.
Doesn't matter it will take only a couple more turns !
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May 16th, 2012, 10:20 PM
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Private
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Join Date: Feb 2012
Location: Coming soon to a battlefield near you
Posts: 48
Thanks: 4
Thanked 0 Times in 0 Posts
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Re: The Good, the Bad intermediates and the Ugly noobs (Running)
Quote:
Originally Posted by Bullock
I knew horror wasn't going to be very efficient against your PD. But still, i thought bigger one could handle it.
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Actually I wasn't too happy with the way my PD fought the horror. If you look, you'll notice that my Iron Crowns -always- were the first troops to surround the Horror, every time it moved. The problem with that, is that Iron Crowns don't have magic weapons. All of my PD that uses magic weapons were blocked from attacking the Horror till all the Crowns died- thus, they couldn't deal with the ethereal.
From looking at it, I would have to say that it's something with the way flying movement is coded that caused that, because it was consistent, and the distance did not matter.
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May 19th, 2012, 03:36 PM
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Private
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Join Date: Feb 2012
Location: Coming soon to a battlefield near you
Posts: 48
Thanks: 4
Thanked 0 Times in 0 Posts
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Re: The Good, the Bad intermediates and the Ugly noobs (Running)
Sorry for the accidental stale turn. The Caelum empire will surrender, if Ulm has.
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May 16th, 2012, 12:41 AM
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First Lieutenant
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Join Date: Dec 2010
Posts: 624
Thanks: 34
Thanked 23 Times in 18 Posts
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Re: The Good, the Bad intermediates and the Ugly noobs (Running)
I felt bad for my troops besieging one of Hinnom's caslte coz they were starving outside it so thats one of the few orders I gave this turn. Don't need to worry Caelium I'll let you two with Abyssia dish it out without interfering
Although I'd love to show you the strength of my Morrigans. 
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May 19th, 2012, 03:39 PM
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First Lieutenant
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Join Date: Dec 2010
Posts: 624
Thanks: 34
Thanked 23 Times in 18 Posts
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Re: The Good, the Bad intermediates and the Ugly noobs (Running)
ok thx all for the nice game 
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May 20th, 2012, 07:16 AM
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Lieutenant Colonel
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Join Date: Jun 2011
Location: Switzerland
Posts: 1,398
Thanks: 64
Thanked 30 Times in 27 Posts
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Re: The Good, the Bad intermediates and the Ugly noobs (Running)
Yeaah we won
Thanks all for the game, it has been really fun.
Well played to Ulm, which was clearly above the noob level 
But also to the others for fighting 'til the end.
Special thanks to my mate also !
I hope everybody enjoyed the game has i did.
Cheers
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May 21st, 2012, 02:21 AM
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Private
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Join Date: Feb 2012
Location: Coming soon to a battlefield near you
Posts: 48
Thanks: 4
Thanked 0 Times in 0 Posts
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Re: The Good, the Bad intermediates and the Ugly noobs // Team BAD (Bbz - Bullock) WI
Thanks everyone for the fun game! I personally learned a lot, and look forward to using that experience in future games.
Big thanks to Bullock for hosting this too. I found the team format quite helpful for learning things.
One thing I would like to suggest for any others looking to do a team game in the future with noobs: Split the teams so that every team has a mix of experienced players, and noobs. I found it very nice to be able to discuss strategy with team mates without having to post on the forums, and give away my plans. 
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