.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Digital Eel > Weird Worlds: Return to Infinite Space > Scenarios and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #10  
Old June 13th, 2012, 10:09 PM

clomaka clomaka is offline
Corporal
 
Join Date: Nov 2007
Location: Seattle, WA
Posts: 104
Thanks: 1
Thanked 2 Times in 2 Posts
clomaka is on a distinguished road
Default Re: Communist Worlds Union (v0.1)

it's been so long, but my best advice is to (save off what you've done, and) restart from the base game and add things in one piece at a time. Things need to be added in multiple different places, and if you screw one piece up, it all crashes.

general workflow that i remember:
***check to make sure it all runs correctly after *each* step***
1- create a new ship (w. prepackaged weapons, etc) and add it to an existing race, generally human.
2- create new race and add your ship into it (and delete it from where it was before)
3- tweek the loadout of the ship
4- if you're adding new weapons etc, now is the time to add them into the mix.

this all helps you figure out where things are going wrong. if you add everything at once, you'll have no clue where to start. if i recall correctly, one of the larger pains was getting the naming of the ship correct in the hull list in game.ini vs the ship definition in the (race).ini vs. the name in the (hull).ini (and having the (hull).ini named correctly, too).

quests are a whole other can of worms :<.

sorry to be so general, but I hope that helps.
 

Bookmarks

Tags
mod, russian, soviet


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:56 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.