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  #1  
Old October 17th, 2012, 07:24 AM

chelubey chelubey is offline
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Default Re: WallWorld2 - 10/10 - Newbie-Intermediate

Quote:
Originally Posted by chelubey View Post
more correct values will be 139 (132+7) vs 32 (39-7). This way two underwater nations are in somewhat worse situation than land ones, but single underwater nation still have advantages (1.5 times more provinces to expand on initial stage).
I'm not sure whether it is something significant to care about and whether warning about this issue (what will affect others decisions) + some presumed relative weakness of underwater nations in long run are enough to compensate. My duty is to point out on this issue, and I'm completely fine either if I'll be alone or with some water neighbour.
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  #2  
Old October 17th, 2012, 07:18 PM

Tiavals Tiavals is offline
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Default Re: WallWorld2 - 10/10 - Newbie-Intermediate

If everyone could confirm their nations, it would be nice.
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  #3  
Old October 18th, 2012, 04:49 PM

HeatEXTEND HeatEXTEND is offline
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Default Re: WallWorld2 - 10/10 - Newbie-Intermediate

Once again, Ulm
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  #4  
Old October 19th, 2012, 09:47 AM

chelubey chelubey is offline
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Default Re: WallWorld2 - 10/10 - Newbie-Intermediate

Our admin raised a question on game-defining issue more than a week ago:
http://forum.shrapnelgames.com/showp...8&postcount=71

Then he asked confirmation in http://forum.shrapnelgames.com/showp...1&postcount=94

Since the very beginning there were zero replies from dark7element and serbal.
Stattis voted for restart.

Concerning serbal: he dropped nation to AI without even notifying someone. His last forum login was "Last Activity: 09-15-12 03:41 PM". Looks like a sample of very inappropriate player behaviour degrading game quality in a whole.

But what about others?
How many ACTIVE players remain in game now?
How many open nation-slots do we have (if any) requiring recruitment?
How can Tiavals (or anybody else) conclude it if some players in team remain silent?

(I don't assert there are those who ignored these questions since I don't have full info - maybe they contacted via another means. But I assume that "?" signs at nation selection which remain for a few players in header message and lack of answers on forum are correlated.)

Ladies and gentlemen - we are struggled on almost a week around very basic and simple question - if things will go in such a non-disciplined way, this game will unlikely bring much good.
I understand if someone can't find the time to make his/her turn in late game for several days, but just a simple decision and a very few words on forum are needed here.
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  #5  
Old October 19th, 2012, 11:20 AM
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Lunaje Lunaje is offline
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Default Re: WallWorld2 - 10/10 - Newbie-Intermediate

I'm with Chelubey here, the game needs a little push to start again. I don't think Serbal is going back, he disappeared without a word. Also, if we have slots still open, reserving a spot for a water nation seems necessary to me. 32 provinces is a lot for just one nation with no immediate competition. I would play Atlantis, but really want to play C'tis and don't have the time to test them properly these days.
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  #6  
Old October 19th, 2012, 06:33 PM

dark7element dark7element is offline
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Default Re: WallWorld2 - 10/10 - Newbie-Intermediate

Sorry I haven't been responding to the game lately. I've been busy, both with RL stuff and with the other games I've been playing. The good news is that I'm about to die in "Primordial Cake" and "Tower of Elephant" is in the final stretch, so I should be able to be more active.

I will create a pretender and submit sometime tonight.

I still want to play Agartha.
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  #7  
Old October 20th, 2012, 12:16 PM

Tiavals Tiavals is offline
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Default Re: WallWorld2 - 10/10 - Newbie-Intermediate

Well then, we'll be playing with the present players and changing the map, or hunting for new players.

What are your thoughts?
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  #8  
Old October 20th, 2012, 02:44 PM

HeatEXTEND HeatEXTEND is offline
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Default Re: WallWorld2 - 10/10 - Newbie-Intermediate

I'd say whichever one's faster, but I don't mind waiting a bit to get a Decent game started.
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  #9  
Old October 20th, 2012, 07:08 PM

chelubey chelubey is offline
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Default Re: WallWorld2 - 10/10 - Newbie-Intermediate

I'd vote for another map - anything with fixed starts. Random starts may result in very odd (and bad) capital placement for some nations.

In order to be constructive, I digged in llamaserver's map listing, seeking for 9 land, 1 sea maps with fixed starts.

And here is what I found: http://imgur.com/qmvmq

Map's thread http://forum.shrapnelgames.com/showthread.php?t=44078
Comments from discussion: "This is a tournament quality map that will be added to my long list of favorite maps. The idea of having impassable mountains with caves that connect opposing nations is always cool. Every aspect is balanced and well defined. The colors add to defining the territories."

Download link: http://forum.shrapnelgames.com/showpost.php?p=772280

Map's placement on llamaserver is highlighted at http://imgur.com/qmvmq
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  #10  
Old October 21st, 2012, 10:32 AM

Maliken Maliken is offline
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Default Re: WallWorld2 - 10/10 - Newbie-Intermediate

The sooner we start the better in my opinion.
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