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  #41  
Old November 20th, 2012, 09:09 AM
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Default Re: Cross Bridges Mod 1.0

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Originally Posted by Rosollia View Post
When I made the damaged bridges I just copy pasted the damage graphics from the original bridge graphics and did a little tweaking to make them fit. So I did not put so much effort into them but they seem to look fine in the game. I was just thinking that maybe you had already started to created more unique graphics for the damaged bridges but if not then it´s ok.

Ok I will use these 1a & 3a revisions and build a new set of SHP´s.
It's up to you. If you think the improvement is worth the work, then go ahead, or they can be left as they are.

I can make a damaged wood and steel rail bridge, but I might need a couple of days as the Thanksgiving Holiday is upon us here in the US and I'll be a bit busy with family and some traveling.

I really only need to make one of each damaged bridge, and then their orientation can be changed for the diagonal bridges.

I'll make them and then we can decide if they're enough of an improvement over your orignals to switch them.


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  #42  
Old November 20th, 2012, 11:46 AM
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Default Re: Cross Bridges Mod 1.0

Roger that I shall wait.
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  #43  
Old November 21st, 2012, 10:21 AM
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Default Re: Cross Bridges Mod 1.0

These are the KO'd bridges I have so far.




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Last edited by Cross; November 21st, 2012 at 10:46 AM..
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  #44  
Old November 23rd, 2012, 03:14 PM
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Default Re: Cross Bridges Mod 1.0

Ok here is the "final" version of the rail road bridges. These have the new damage graphics and fixes to positioning. Also had to manualy correct some of the rail road graphics in higher zoom levels. (the automatic zoom level creation using SP2 lost some detail).

Last edited by Rosollia; November 24th, 2012 at 09:12 AM..
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  #45  
Old November 23rd, 2012, 04:11 PM
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Default Re: Cross Bridges Mod 1.0

Thank you for your hard work Rosollia.

They look fantastic.

I'll update the OP with new pics and a version 2.0 mod download.

cheers,
Cross
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