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December 9th, 2013, 11:13 AM
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Corporal
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Join Date: Sep 2012
Location: Croatia
Posts: 162
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Re: spob20 Yugoslavia corrections/suggestions
Well now I'll have something to look through over the holidays
Quote:
Originally Posted by DRG
The answer is..... it varies in the OOB's then the code varies it some more
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OK, thanks. I'll post in the appropriate OOB topic if I have any more comments on this.
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Also, if I understand correctly, the AI will be able to take allies in the next version, right? I don't know how exactly that will work, but I can provide some info on Allied troops in Yugoslavia if needed (Soviet, British, pro-allied Bulgarian).
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December 9th, 2013, 11:31 AM
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Shrapnel Fanatic
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Re: spob20 Yugoslavia corrections/suggestions
The AI's been able to take allies for years. Right now we have enough to do
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December 18th, 2013, 11:23 AM
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Corporal
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Join Date: Sep 2012
Location: Croatia
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Re: spob20 Yugoslavia corrections/suggestions
One thing I forgot about - since I always play *as* the partisans rather than *against* them - are the rarity radio codes for the armoured vehicles.
So here's just a few suggestions on that:
073 - code 1. There were only a few M3A1 Stuarts. Basically these were rescued from Allied scrapheaps in Italy and repaired.
105 - code 2. Over 90% of the Stuarts delivered by the British were this model.
110 - code 0. There were around 6 of these... but the only other TDs were the captured ones (Hetzer, Semovente, StuG), and those were just as rare as the Stuart funnies.
I've also found a few more photos. Will upload soon.
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December 18th, 2013, 05:26 PM
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National Security Advisor
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Re: spob20 Yugoslavia corrections/suggestions
Well - you have Mobhack, so you can make your own custom OOB.
You also have the OOB swapper so you can load the official orbat if PBEM playing another human who does not want to play with your customised orbat and then swap back to your tweaked version for your own local games.
You also have the Red OOB in this case - it does for partisans in the Balkans and thereabouts. Feel free to hack about with that - it is what the "colour" OOBs are for!.
That is the whole point of Mobhack - if you want your own custom tank company with 12 tanks and the official on is 10 - you can roll your own.
We simply cannot provide everything for every OOB or deal with special needs. That is (I repeat) why you are provided with a game data editor so you can do it yourself.
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December 20th, 2013, 07:27 AM
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Corporal
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Join Date: Sep 2012
Location: Croatia
Posts: 162
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Re: spob20 Yugoslavia corrections/suggestions
Uploading some more pictures. A few are rather blurry but may work since they'll be shrunk down.
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January 11th, 2014, 07:57 AM
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Corporal
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Join Date: Sep 2012
Location: Croatia
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Re: spob20 Yugoslavia corrections/suggestions
Quote:
Originally Posted by zastava128
2. New: PIAT. According to a British foreign office report from 8th January 1945, 88 were delivered *by* 11/44.
Date: late 1944 onwards
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Think I've found the exact date for this one - according to a monograph on a certain Dalmatian partisan unit, they mention they first used their newly-delivered PIATs as early 6/44 (for attacks on Ustaše bunkers). So quite a bit earlier than I thought.
On a side note, this is interesting since it implies the British gave priority to the Yugoslav partisans over their Italian counterparts, who only received PIATs in 8/44 or later.
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January 27th, 2014, 09:48 AM
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Corporal
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Join Date: Sep 2012
Location: Croatia
Posts: 162
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Re: spob20 Yugoslavia corrections/suggestions
Last batch for this version. 11 photos, mostly infantry support weapons for the Communists plus Royal Army M.28 and R-35 tanks.
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