Re: Unlocking ships question
Yeah, if you're used to running a big ship, I imagine the drop in crew, supplies and cargo would all be challenging. It can be done though. Well, I've lost many officers on away missions, but there can be relative safety if you use good enough equipment and send an officer (or a few officers) with the away team.
One thing I've noticed with a small fast ship though, is that when you exceed the 300 limit on speed, you can leave off some speed-increase components, and so earn more slots for other gear. Assuming you care about speed, which can be very valuable in ship battles if you use it carefully.
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