|
|
|
Notices |
Do you own this game? Write a review and let others know how you like it.
|
 |
|

August 19th, 2016, 09:05 PM
|
Corporal
|
|
Join Date: Jul 2016
Location: Nashville, TN, USA
Posts: 177
Thanks: 21
Thanked 69 Times in 48 Posts
|
|
Re: Odds for hitting a sniper/scout unit
What if you deactivate weapon #1 and use the T key? Will it show weapon2 prob? I know I could try it myself but I am eating ice cream with whipped cream at the moment. 
|

August 19th, 2016, 10:07 PM
|
 |
Captain
|
|
Join Date: Nov 2010
Location: I ain't in Kansas anymore, just north of where Dorothy clicked her heels is where you'll find me.
Posts: 878
Thanks: 584
Thanked 277 Times in 191 Posts
|
|
Re: Odds for hitting a sniper/scout unit
Quote:
Originally Posted by jp10
What if you deactivate weapon #1 and use the T key? Will it show weapon2 prob? I know I could try it myself but I am eating ice cream with whipped cream at the moment. 
|
Haha. Good one. My weakness are Oreo cookies. So, when you finish the ice cream please let us know what you found.
====
|

August 19th, 2016, 11:04 PM
|
Corporal
|
|
Join Date: Jul 2016
Location: Nashville, TN, USA
Posts: 177
Thanks: 21
Thanked 69 Times in 48 Posts
|
|
Re: Odds for hitting a sniper/scout unit
Did not change a thing. It just showed the same % no matter what weapon, so I cycled thru all my available targets till I found two Bavarian Creme filled Doughnuts with a 100% chance of being consumed. I'm afraid the crews failed their bail out %.
|

August 19th, 2016, 11:15 PM
|
 |
Captain
|
|
Join Date: Nov 2010
Location: I ain't in Kansas anymore, just north of where Dorothy clicked her heels is where you'll find me.
Posts: 878
Thanks: 584
Thanked 277 Times in 191 Posts
|
|
Re: Odds for hitting a sniper/scout unit
Quote:
Originally Posted by jp10
Did not change a thing. It just showed the same % no matter what weapon, so I cycled thru all my available targets till I found two Bavarian Creme filled Doughnuts with a 100% chance of being consumed. I'm afraid the crews failed their bail out %.
|
Haha. Now that's a good one. But, I stick with the oreos my man with an occasional frozen fruit bar.
Sometimes I'll try a crude calculation to get a fix on hit percentage by taking distance to target over range of weapon. It's very crude but that's all I got when the missile is not in slot #1.
=====
|

August 28th, 2016, 04:16 PM
|
Sergeant
|
|
Join Date: Jan 2010
Location: Espoo, Finland
Posts: 359
Thanks: 56
Thanked 136 Times in 104 Posts
|
|
Re: Odds for hitting a sniper/scout unit
Occasionally bad luck just happens and you feel jinxed. Like me once trying my map against AI and missing consecutively 6-8 90+% (the hit-% shown when firing) shots from tanks and ATGMs, getting my tanks destroyed by an approaching enemy horde I was unable to hit.
Really felt that day that I should buy a lottery ticket, just in case the inverse happens.
|

August 28th, 2016, 07:36 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Mar 2005
Location: GWN
Posts: 12,615
Thanks: 4,057
Thanked 5,814 Times in 2,869 Posts
|
|
Re: Odds for hitting a sniper/scout unit
If you get a day like that again, save the game, exit, reboot your computer and restart the save
|

August 29th, 2016, 10:45 AM
|
Corporal
|
|
Join Date: Jul 2016
Location: Nashville, TN, USA
Posts: 177
Thanks: 21
Thanked 69 Times in 48 Posts
|
|
Re: Odds for hitting a sniper/scout unit
The best way I find to increase attack % vs a sniper is simply to get closer.
My best maneuver sniper drill technique (other than another sniper) translated into WINSP format is to suppress the sniper with supporting units (Z fire if needed) and move the nearest infantry closer using a move one hex/make one fire attack and then press the 'hide' key approach.
Smoking the sniper's frontage helps. Direct fire light mortars are quickest.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|