Re: The Hills by the Sea huge map A/D scenario
Hey man, this is an interesting scenario! My only nitpick here is that the map just doesn't, well, feel right, you know? Did you do anything else besides randomly generate a world? Random generation is swell for random battles, but when it comes to user-made scenarios it might be wise to go in and 'touch up' areas that don't really meet standards. In the last scenario you posted I noticed a lot of broken roads that had big 'clear' spots in them and such. Hope you take this as a touch of constructive criticism--it's great to design scenarios, but only if the maps work with them.
|