Re: Weapons accuracy
As I said - we do not save the random seed in game saves to restore the pseudo-random sequence on a save game reload. Some games apparently do - the easy way to get around such games that do that sort of 'spoiler' tactic, is to do different things on reloading the save (fire units in different orders, move something differently etc).
I think we do one set to the clock variable on entry is all, from memory.
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