|
|
|
Notices |
Do you own this game? Write a review and let others know how you like it.
|
 |
|

June 19th, 2022, 06:45 PM
|
Major
|
|
Join Date: Aug 2015
Location: New Jersey
Posts: 1,152
Thanks: 325
Thanked 1,056 Times in 621 Posts
|
|
Re: RetLT Scenario issues
Scenario #385 Long night at Sbeitla
Bridge at 32,18 is a stream
Ford at 29,23 is also a trench
|
The Following User Says Thank You to RetLT For This Useful Post:
|
|

June 21st, 2022, 11:42 PM
|
Major
|
|
Join Date: Aug 2015
Location: New Jersey
Posts: 1,152
Thanks: 325
Thanked 1,056 Times in 621 Posts
|
|
Re: RetLT Scenario issues
Scenario #388 Enjoying it very much
Japanese units C3 and I0 have their speed set to zero.
|
The Following User Says Thank You to RetLT For This Useful Post:
|
|

June 22nd, 2022, 06:41 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Mar 2005
Location: GWN
Posts: 12,614
Thanks: 4,056
Thanked 5,814 Times in 2,869 Posts
|
|
Re: RetLT Scenario issues
All things considered. I think that was done deliberately by the designer.It's designed to be played with the Japanese as the computer opponent on defence
|
The Following User Says Thank You to DRG For This Useful Post:
|
|

June 22nd, 2022, 08:38 AM
|
 |
Second Lieutenant
|
|
Join Date: Nov 2010
Location: Cracow, Poland
Posts: 415
Thanks: 24
Thanked 293 Times in 117 Posts
|
|
Re: RetLT Scenario issues
Scenario #832 Yang Dang Khoum
My own actually 
Recently replayed it and there seem to be bug I can hardly explain. Foreign Legion battalion is tasked with holding the staging position and prevent Thai counterattack (as it was in reality). However, for unknown reason when I played it Legion also launches attack just like other battalions. Fuirthermore, I checked it in scenario editor and I am DAMN sure ENTIRE Legion is set to reaction turn 98 - and yet it moves to attack.
It is a bit of a problem as it ruins the scenario - Thai counterattack develops unopposed :V
Any idea what could cause that? I do not remember this happening during test plays. Wrong updating during one of the updates maybe?
PS: just for the record. This scenario is wrongly behind scenarios #828 and #829 - as Yang Dang Khoum is historically the first, and set of three scenarios was released as improvised "trilogy".
|
The Following User Says Thank You to SaS TrooP For This Useful Post:
|
|

June 25th, 2022, 01:49 AM
|
Major
|
|
Join Date: Aug 2015
Location: New Jersey
Posts: 1,152
Thanks: 325
Thanked 1,056 Times in 621 Posts
|
|
Re: RetLT Scenario issues
Quote:
Originally Posted by SaS TrooP
Scenario #832 Yang Dang Khoum
My own actually 
Recently replayed it and there seem to be bug I can hardly explain. Foreign Legion battalion is tasked with holding the staging position and prevent Thai counterattack (as it was in reality). However, for unknown reason when I played it Legion also launches attack just like other battalions. Fuirthermore, I checked it in scenario editor and I am DAMN sure ENTIRE Legion is set to reaction turn 98 - and yet it moves to attack.
It is a bit of a problem as it ruins the scenario - Thai counterattack develops unopposed :V
Any idea what could cause that? I do not remember this happening during test plays. Wrong updating during one of the updates maybe?
PS: just for the record. This scenario is wrongly behind scenarios #828 and #829 - as Yang Dang Khoum is historically the first, and set of three scenarios was released as improvised "trilogy".
|
If you want to work backwards from Scn 873 I will meet you in the middle. 
|

June 22nd, 2022, 09:49 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Mar 2005
Location: GWN
Posts: 12,614
Thanks: 4,056
Thanked 5,814 Times in 2,869 Posts
|
|
Re: RetLT Scenario issues
On the list to investigate at some point. I seem to recall there was another scenario that had units reacting when they were set to 98 as well but I don't recall how that was resolved ATM but it MAY have been setting the reaction to a few turns longer than the scenario is set to run but I'm not sure.
in any event, a 98 set formation should NOT be reacting so this is something that needs looking into whenever we start looking at the game again
That said there was one legionnaire formations that did not have a reaction set ( BP ) but only that one
|

July 1st, 2022, 08:19 AM
|
 |
Second Lieutenant
|
|
Join Date: Nov 2010
Location: Cracow, Poland
Posts: 415
Thanks: 24
Thanked 293 Times in 117 Posts
|
|
Re: RetLT Scenario issues
Scenario of my own - #828 Nasty Nakhon Surprise
Same issue as with Yang Dam Khoum battle. There is a Japanese company guarding the beachhead with 98 reaction turn, and yet it rushes into battle as soon as it is on map (it arrives later).
Probably reactions turns got broken again.
RelT, I believe I play scenarios I find interesting, so it might be a certain hardship. Not to mentioned I played nearly all up to like ~600 in line.
|
The Following User Says Thank You to SaS TrooP For This Useful Post:
|
|

July 18th, 2022, 07:20 PM
|
Major
|
|
Join Date: Aug 2015
Location: New Jersey
Posts: 1,152
Thanks: 325
Thanked 1,056 Times in 621 Posts
|
|
Re: RetLT Scenario issues
Scenario #398 Revenge
Polish scout E2 plays a rifle sound when it fires its 9mm MORS SMG
|
The Following 2 Users Say Thank You to RetLT For This Useful Post:
|
|

August 10th, 2022, 01:38 AM
|
Major
|
|
Join Date: Aug 2015
Location: New Jersey
Posts: 1,152
Thanks: 325
Thanked 1,056 Times in 621 Posts
|
|
Re: RetLT Scenario issues
Scenario #403 Peleiu 3
US HQ A0 appears on the map but is also loaded on LTV EW5
|
The Following User Says Thank You to RetLT For This Useful Post:
|
|

August 10th, 2022, 01:37 AM
|
Major
|
|
Join Date: Aug 2015
Location: New Jersey
Posts: 1,152
Thanks: 325
Thanked 1,056 Times in 621 Posts
|
|
Re: RetLT Scenario issues
Scenario #402 Peleiu 2
Mines icons at the following hexes do not really have mines:
21,136
20,138
18,139
23,154
24,156
25,158
25,164
25,169
I spent several turns trying to clear them before discovering they were not really there
|
The Following User Says Thank You to RetLT For This Useful Post:
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|