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December 31st, 2021, 12:41 AM
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BANNED USER
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Join Date: Apr 2020
Location: Killeen, TX
Posts: 473
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Thanked 139 Times in 93 Posts
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Foxholes, Sandbag enplacements and Trenchs
Quick question, if an enemy unit is pushed out of a trench or foxhole or sandbag emplacement, do player (or AI) controlled units gain cover and protection from these once they occupy them?
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December 31st, 2021, 05:36 AM
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National Security Advisor
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Join Date: Mar 2005
Location: Dundee
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Re: Foxholes, Sandbag enplacements and Trenchs
Yes, both sides can use entrenchments not just the defender.
Bunkers are units however, and so an abandoned bunker will be destroyed by an enemy unit occupying its hex just like an abandoned vehicle.
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December 31st, 2021, 11:46 AM
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BANNED USER
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Join Date: Apr 2020
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Posts: 473
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Re: Foxholes, Sandbag enplacements and Trenchs
Quote:
Originally Posted by Mobhack
Yes, both sides can use entrenchments not just the defender.
Bunkers are units however, and so an abandoned bunker will be destroyed by an enemy unit occupying its hex just like an abandoned vehicle.
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Thank you. Was running one of the WW3 scenarios and moved some troops into a leftover sandbag emplacement that had an AA gun in it and was like okay they should be good here. I was not sure, so I thought I would double-check.
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December 31st, 2021, 11:48 AM
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National Security Advisor
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Join Date: Mar 2005
Location: Dundee
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Re: Foxholes, Sandbag enplacements and Trenchs
Just wait a turn and you will get emplaced if it is a legal one for whatever you moved there (infantry, gun or vehicles I think are the differentiators, but infantry etc may be able to hold an ex-vehicle emplacement?).
You will soon find out
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