.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2 > Campaigns, Scenarios & Maps
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old October 7th, 2023, 08:18 AM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,658
Thanks: 4,091
Thanked 5,862 Times in 2,893 Posts
DRG will become famous soon enough
Default Re: Omaha Beach - Scen #9

Quote:
Originally Posted by Ts4EVER View Post
For what it's worth, people played the Omaha Beach scenario in my new 29th campaign and so far no reports of crashes.
Has there been any reports of inappropriate terrain showing on the west edge?
__________________


"You are never to old to rock and roll if you are too young to die".--- What do you expect to be doing when you are 80?


https://www.youtube.com/watch?v=8kWt8ELuDOc
Reply With Quote
  #2  
Old October 7th, 2023, 10:53 AM

Ts4EVER Ts4EVER is offline
First Lieutenant
 
Join Date: Aug 2008
Posts: 682
Thanks: 91
Thanked 250 Times in 132 Posts
Ts4EVER is on a distinguished road
Default Re: Omaha Beach - Scen #9

Nope.
Reply With Quote
The Following User Says Thank You to Ts4EVER For This Useful Post:
  #3  
Old October 8th, 2023, 05:28 AM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,658
Thanks: 4,091
Thanked 5,862 Times in 2,893 Posts
DRG will become famous soon enough
Default Re: Omaha Beach - Scen #9

OK. We are particularly interested in anything that shows up in a new map/sceanrio but if anyone sees anything in any other scenario or generated game other than the 2 we already know about ( 9 and 400 ) we want to know about it with a save game if possible.

The more examples we have of it gives us more things to test with the code fixes we will try
__________________


"You are never to old to rock and roll if you are too young to die".--- What do you expect to be doing when you are 80?


https://www.youtube.com/watch?v=8kWt8ELuDOc
Reply With Quote
The Following 2 Users Say Thank You to DRG For This Useful Post:
  #4  
Old October 9th, 2023, 08:47 AM
zovs66's Avatar

zovs66 zovs66 is offline
First Lieutenant
 
Join Date: Mar 2011
Location: Ohio
Posts: 797
Thanks: 1,298
Thanked 585 Times in 318 Posts
zovs66 is on a distinguished road
Default Re: Omaha Beach - Scen #9

This is just an FYI.

I tested (only a few turns, but the left hand junk problem manifest itself in the first couple of turns) two of my Amph assault scenarios (716 and 728) one has the water on the right and the other the water on the left. But thus far there is no "map junk" in the scenarios showing up.

So this is a "hopeful" indication that newer scenarios are perhaps okay.

I'll keep trying a few things.
__________________
ASL
Reply With Quote
The Following User Says Thank You to zovs66 For This Useful Post:
  #5  
Old October 9th, 2023, 08:54 AM
zovs66's Avatar

zovs66 zovs66 is offline
First Lieutenant
 
Join Date: Mar 2011
Location: Ohio
Posts: 797
Thanks: 1,298
Thanked 585 Times in 318 Posts
zovs66 is on a distinguished road
Default Re: Omaha Beach - Scen #9

I have noticed something new which I have not noticed before in both games. Perhaps its is what is designed or always been this way but I just started noticing while doing some testing.

In both games, any AFV that has water movement class or capability (i.e., Sherman DD or BTR-60PB) can move beyond the "lit up" movement area. Normally when not in the water no AFV can surpass the "lit up" movement area.

I don't know if this is intentional, or if there is any ill effects (so far I have not seen any AFV with water capability breaking down).

Just wanted to bring this up incase its some kind of side effect?
__________________
ASL
Reply With Quote
The Following User Says Thank You to zovs66 For This Useful Post:
  #6  
Old October 9th, 2023, 09:13 AM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,658
Thanks: 4,091
Thanked 5,862 Times in 2,893 Posts
DRG will become famous soon enough
Default Re: Omaha Beach - Scen #9

We now have a save game from MBT that shows this. Note that the junk gets placed over V hex markers, buildings and vehicles



So YES........ we are taking this seriously and are looking into it
__________________


"You are never to old to rock and roll if you are too young to die".--- What do you expect to be doing when you are 80?


https://www.youtube.com/watch?v=8kWt8ELuDOc
Reply With Quote
  #7  
Old October 9th, 2023, 11:07 AM

dTerm dTerm is offline
Private
 
Join Date: Oct 2022
Posts: 48
Thanks: 26
Thanked 16 Times in 14 Posts
dTerm is on a distinguished road
Default Re: Omaha Beach - Scen #9

This is a freshly random generated beach assault.
After turn 4 it shows junk terrain on the left edge.
Attached Files
File Type: zip ImpSave_SpSv006.zip (402.0 KB, 149 views)
Reply With Quote
The Following User Says Thank You to dTerm For This Useful Post:
  #8  
Old October 13th, 2023, 09:12 AM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,658
Thanks: 4,091
Thanked 5,862 Times in 2,893 Posts
DRG will become famous soon enough
Default Re: Omaha Beach - Scen #9

Quote:
Originally Posted by DRG View Post
We now have a save game from MBT that shows this. Note that the junk gets placed over V hex markers, buildings and vehicles



So YES........ we are taking this seriously and are looking into it
Same save after code fix applied



Not we start looking for any "GOTCHA!"s

EDIT........ and I think I see one........ Note the building on fire in the first save with the junk is not burning in the save after the junk fix

GOTCHA!......

So....... this could take awhile yet. Also note there is a burning wreck in one and not the other but these screen shots may not be from the same point in the game so I need to double check that too

EDIT

GOOD NEWS ( for me.)

I restarted MBT with the release EXE and that first screen shot WAS from a later time in the game
__________________


"You are never to old to rock and roll if you are too young to die".--- What do you expect to be doing when you are 80?


https://www.youtube.com/watch?v=8kWt8ELuDOc

Last edited by DRG; October 13th, 2023 at 09:32 AM..
Reply With Quote
The Following User Says Thank You to DRG For This Useful Post:
  #9  
Old October 9th, 2023, 12:14 PM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,658
Thanks: 4,091
Thanked 5,862 Times in 2,893 Posts
DRG will become famous soon enough
Default Re: Omaha Beach - Scen #9

Got it. Thanks

That is one big ugly battle.......At least I know somebody tried a winter beach assault.

I used grey sand for those to make it more dreary
__________________


"You are never to old to rock and roll if you are too young to die".--- What do you expect to be doing when you are 80?


https://www.youtube.com/watch?v=8kWt8ELuDOc
Reply With Quote
  #10  
Old October 9th, 2023, 04:48 PM
zovs66's Avatar

zovs66 zovs66 is offline
First Lieutenant
 
Join Date: Mar 2011
Location: Ohio
Posts: 797
Thanks: 1,298
Thanked 585 Times in 318 Posts
zovs66 is on a distinguished road
Default Re: Omaha Beach - Scen #9

Quote:
Originally Posted by DRG View Post
Got it. Thanks

That is one big ugly battle.......At least I know somebody tried a winter beach assault.

I used grey sand for those to make it more dreary
My scenario 716 is a winter beach assault, thanks for your graphics!

__________________
ASL
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:37 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.