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View Poll Results: Do you play SEV ?
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No, havent played in weeks
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37 |
49.33% |
Each once in a while i start a game
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26 |
34.67% |
Damn man im playing all day !
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12 |
16.00% |
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March 17th, 2007, 01:04 AM
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Sergeant
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Join Date: Jun 2004
Posts: 305
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Re: Vote: Who is still playing SEV ?
Plus you can minimize in the next patch I belive. Big plus there.
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March 17th, 2007, 02:18 AM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
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Re: Vote: Who is still playing SEV ?
I will add, despite my disappointment in the time it takes to process a turn, I do have confidence that the game will be fixed given the history and evolution of this game.
And I would not accept a full refund for it if it was offered. So I do like the game, and intend to play it once the processing of turns becomes more user friendly. But in response to the poll, I am not presently playing it.
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"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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March 17th, 2007, 02:56 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: Vote: Who is still playing SEV ?
If I could get refunds on games these are the games I would want my money back on.
Moo3
Ages Of Empire III
Civ III
SimCity 4
Tribes Vengeance ( )
Quake 4
Doom 3
Half Life 2
Unreal 2
Reach for the stars
Various star trek games
Various civil war games
But mostly MOO3 and CIV 3.
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March 17th, 2007, 03:29 AM
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Captain
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Join Date: Apr 2003
Location: Burnaby
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Re: Vote: Who is still playing SEV ?
I'd agree with most of that list, except MoO3, SimCity 4, Tribes, Doom 3 & Unreal 2, since I never bought those. But hey, if you want to offer me a refund anyway, I won't say no.
But seriously, Reach for the Stars. I bought it because it got a good review, and played it for about 3 days before giving up on it entirely. It was, to quote Fyron, positively mehtacular.
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Suction feet are not to be trifled with!
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March 17th, 2007, 12:12 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: Vote: Who is still playing SEV ?
I could only play it for about four hours before uninstalling it. However I hear they recently, as long ago as two years, released version 1.4 of the game that improved it greatly. Too bad I gave the game disk away to good will.
Any one here ever play Imperium Galatica II?
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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March 17th, 2007, 02:07 PM
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Shrapnel Fanatic
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Re: Vote: Who is still playing SEV ?
IG2 is not worth your time or money.
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March 17th, 2007, 06:48 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
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Re: Vote: Who is still playing SEV ?
I will agree that Moo III ranks as my all time biggest disappointment, especially given how excellent MooII was.
It would be awesome if someday the random hero thing of mooII
could be incorporated into SE. That sort of event was exciting.
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"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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March 17th, 2007, 07:41 PM
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National Security Advisor
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Join Date: Nov 2000
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Re: Vote: Who is still playing SEV ?
Well, keep in mind also that SR5's processing time is supposed to improve in the next patch and it isn't completely due to combat.
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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March 17th, 2007, 08:44 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: Vote: Who is still playing SEV ?
Quote:
Imperator Fyron said:
IG2 is not worth your time or money.
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Oh I already own the game, but have never really ever played it. I played the demo, bought the game back in 2000 but cannot recall if I have ever installed and played it. I recall thinking that it was interesting but very limited in scope.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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March 17th, 2007, 08:46 PM
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First Lieutenant
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Re: Vote: Who is still playing SEV ?
There's two things messing up SE V's turn processing times, from what I can see. The first is the slow system ship movement( which was even worse a few patches ago ), the second is the combat calculations. The actual AI scripts, i.e. 'thinking', doesn't appear to take any time at all.
I don't understand why 32x time rate ( or 64x for that matter ) wasn't included in the game in the first place, though. And what kind of CPU does one need to actually take full advantage of the 32x mode in a regular-sized combat? Does all beta testers get four times as fast combat on 32x vs 8x mode?
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