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December 22nd, 2008, 02:40 PM
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Sergeant
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Join Date: Oct 2006
Location: Kingston, Ontario
Posts: 289
Thanks: 1
Thanked 3 Times in 3 Posts
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Re: Attempting to improve the AI for Proportions 3.05
If anyone else thinks PvK forgot about us, this christmas lets fill his stockings with coal
Dominions can't be ALL that fun to play
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January 18th, 2009, 04:12 AM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: Attempting to improve the AI for Proportions 3.05
Dominions 3 is awesome!
I on the other hand, have not done what I said I'd do and post a version.
I did say I would at least post what I have, and I did make an effort, but the version I had wasn't something I wanted to post, and I didn't manage to devote the time it will take to make it reasonable to post.
As of _now_, I have it on my action list, and the only thing in BOLD, though it isn't my first priority and I have tons of stuff on my list, including several projects I care about which haven't been getting any attention.
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The Following User Says Thank You to PvK For This Useful Post:
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February 13th, 2009, 04:02 AM
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Sergeant
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Join Date: Oct 2006
Location: Kingston, Ontario
Posts: 289
Thanks: 1
Thanked 3 Times in 3 Posts
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Re: Attempting to improve the AI for Proportions 3.05
It's good to know we on on a list
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April 3rd, 2009, 11:38 PM
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Sergeant
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Join Date: Oct 2006
Location: Kingston, Ontario
Posts: 289
Thanks: 1
Thanked 3 Times in 3 Posts
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Re: Attempting to improve the AI for Proportions 3.05
so... where are we on the list
not the last page I hope
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July 3rd, 2009, 09:01 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: Attempting to improve the AI for Proportions 3.05
Ok, so it fell off the list again. Back on it now, and I'm taking a fresh look at it, starting with fighter rebalance. I wonder though if anyone is going to play it multi-player, or if it is worth playing single-player, without re-tweaking the AI to play 3.x well. If the answer to those is both no, then...
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July 4th, 2009, 08:39 AM
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Sergeant
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Join Date: Oct 2006
Location: Kingston, Ontario
Posts: 289
Thanks: 1
Thanked 3 Times in 3 Posts
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Re: Attempting to improve the AI for Proportions 3.05
Quote:
Originally Posted by PvK
Ok, so it fell off the list again. Back on it now, and I'm taking a fresh look at it, starting with fighter rebalance. I wonder though if anyone is going to play it multi-player, or if it is worth playing single-player, without re-tweaking the AI to play 3.x well. If the answer to those is both no, then...
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Well first of all stop using the dollar store post-it-notes to keep track of things
2'nd I like playing single-player myself... I like the A.I. (tweaking the AI to play better) is always a good thing too
(it kinda hard when the modder is modding something else when you want him to work on THIS mod)
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July 5th, 2009, 12:00 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: Attempting to improve the AI for Proportions 3.05
Sound advice!
Which AI empires have you been playing Proportions 3.x against? Have you modded any of the AI files?
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July 5th, 2009, 01:29 PM
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Sergeant
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Join Date: Oct 2006
Location: Kingston, Ontario
Posts: 289
Thanks: 1
Thanked 3 Times in 3 Posts
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Re: Attempting to improve the AI for Proportions 3.05
all of them (i play the humans) vs 19 other ai's
i've tryed to mod the ai but when i look at the list of stuff to edit that's where i scrach my head and leave it to the mod'ers
this is me trying to mod
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July 5th, 2009, 05:11 PM
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Major General
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Join Date: Nov 2000
Location: 500km from Ulm
Posts: 2,279
Thanks: 9
Thanked 18 Times in 12 Posts
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Re: Attempting to improve the AI for Proportions 3.05
.. me too.
Even if it's only because every time I want to start to mod SE, I end up playing ...
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July 6th, 2009, 12:44 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: Attempting to improve the AI for Proportions 3.05
Thanks Ironmanbc. Is the AI colonizing ok? That's hilarious about your experience looking into modding the AI!
Thanks Arralen.
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