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February 25th, 2007, 11:38 AM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
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Re: Tempest - Early Era, Random Nations (Signup)
Or was possesed by an all powerful void being
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February 25th, 2007, 01:16 PM
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Sergeant
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Join Date: Oct 2004
Location: meredith, nh
Posts: 331
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Tempest - Early Era, Random Nations (Signup)
So far eeriness has been good for you, but what will you do if your luck changes?
BTW, I am playing in another game running on a server that got restarted. In that game, weird things are starting to happen, too.
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February 25th, 2007, 04:00 PM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
Thanks: 0
Thanked 3 Times in 2 Posts
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Re: Tempest - Early Era, Random Nations (Signup)
I can't imagine how the restore could have caused this problem unless it corrupted a few bits on his turn file
Did you see a money increase homer?
I suppose we'll just keep an eye on things.
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February 25th, 2007, 04:02 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
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Re: Tempest - Early Era, Random Nations (Signup)
The mney increase may have been a random event, mass alchemisation or just taxes being increase across the board.
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February 25th, 2007, 06:03 PM
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Second Lieutenant
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Join Date: Dec 2003
Posts: 404
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Tempest - Early Era, Random Nations (Signup)
I have a national hero but no message about it.
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February 25th, 2007, 06:05 PM
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Major General
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Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
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Re: Tempest - Early Era, Random Nations (Signup)
Can I have some random goodness as well pretty, pretty, please oh dom3...
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February 25th, 2007, 07:02 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Tempest - Early Era, Random Nations (Signup)
Quote:
Shovah32 said:
The mney increase may have been a random event, mass alchemisation or just taxes being increase across the board.
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I don't think so, then the game would not report that as a possible cheat. But I heard that the message used to pop up for MA C'tis because their dominion effect didn't have a strong enough influence or something, maybe the same applies to EA R'lyeh?
What order/etc. dominion has Evilhomer chosen?
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February 25th, 2007, 07:06 PM
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Captain
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Join Date: Nov 2006
Location: Sweden, Ume�
Posts: 991
Thanks: 5
Thanked 1 Time in 1 Post
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Re: Tempest - Early Era, Random Nations (Signup)
order 3 of course, the rest pretty standard for a R'lyeh build
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February 25th, 2007, 07:30 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Tempest - Early Era, Random Nations (Signup)
Yeah, maybe it's the order 3 which is causing the message to appear.
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February 25th, 2007, 11:28 PM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
Thanks: 0
Thanked 3 Times in 2 Posts
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Re: Tempest - Early Era, Random Nations (Signup)
More weirdness - I had a leader and all his troops teleport back to my home castle and the troops became part of the garrison.
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