Quote:
Originally Posted by P3D
I'm for concluding this game. With so many players inactive, I doubt we could enough find enough replacement players.
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A night of sleep has brought me to the same conclusion.
Even if we can sub all nations, this wouldn't be the same game.
I'm happy that P3D makes the proposal, as Atlantis is probably the active nation with the best prospect of improvement.
Perhaps everyone can sum up how the game went for his nation? I would be especially interested in the parts of the world I had almost no knowledge about. Ermor has made a good start, but I know almost nothing about the fall of Lanka and the rise of Helheim.
For my part of the game:
I roughly followed Baalz guide. Pretender was a sleeping Phoenix with F4A5 and very good scales.
Expansion worked quite well with mainly Boar Warriors/Carnute Nobles. I met Kailasa and T'ien Ch'i early on and made friends. Hinnom didn't answer to my diplomacy.
Soon Hinnom attacked T'ien Ch'i (the largest nation then). Don't know what his plan was. I entered the war as soon as I had researched Gifts from Heaven. His Melqarts seemed fearsome at first, but not so much after they were hit by meteors. Hinnom had no research, and he couldn't stand a chance against our two strong nations.
Taking Hinnom itself took me very long and a huge bunch of slingers, but when it finally fell it opened up Death for me, as it had Onyx Amazones as poptype.
During the final stages of the Hinnom war in the south I was attacked by Niefel in the west. I was totally unprepared and Niefel penetrated deeply into my territory. But when I finally organised my counter attack, it was quite easy to take everything back and more. Again GfH proved very effective against the large, expansive Giants. Skinshifters would have served Niefel better than Niefel Giants. They take two meteors to finally die, and he can field double numbers. But as it was I beat him till he finally surrendered. Unfortunately I was not quick enough to save Arco in the process. The teo Niefel fortresses of Niefelheim an dCaelum would be the targets of my Siege Golems in the course of the next few turns.
All of a sudden Kailasa broke our NAP and attacked me. Again I was unprepared (I am just to trusting). My greatest problem was the total absence of scouts in that region, so I played that war defensive while building up and moving in scouts. He attacked with kitted Yakshas, I defended with PD and Druids and some other mages. GoH were not so effective, as his Yakshas stayed back for a long time before advancing, so most of my meteors missed. He was really lucky in that. Kailasa took quite a lot of my provinces, but he did pay a price. While I seldom lost one of my Druids, he regularly lost a Yaksha or two per turn. So his low income nation really bled, while I lost provinces, but not much more.
The province graph for that period is rather funny. I stay more or less even, while Kailasa rises and Niefel drops. Looks as the two of them are battleing it out. In fact they never met, I am taking from Niefel in the west and loosing to Kailasa in the east.
In the end I had enough scouts positioned, Kailasa had stretched to far and lost to much and I brought in thugs I had prepared for this. He had not much left to stop my counter attack and rapidly lost provinces. Just about the same time Atlantis attacked him in the north and that sealed his fate. Two more turns and nothing but sieged forts would remain of Kailasa.
And then there is Sauromatia. We had a NAP. He cancelled it just when I was attacked by Niefel. But he kept his word and waited 3 turns. In that time Niefel separated us by taking some of my provinces. Just as a hint: Had you two communicated, I would have had a much harder time against Niefel in the NW and Sauromatia in the SW. As it was I took everything from Niefel, but not those two provinces that separated Sauromatia and me. Worked quite well, it took a long time before Sauromatia finally broke through those provinces. But this time I was prepared and Sauromatia took its first major defeat of the war. Sauromatia has been doing O.K. since then. A long time with no gains on both sides. But now I am heavily raiding with kitted Gargoyles, and Sauromatia is loosing ground. I have been fighting three wars at once for quite some time (Niefel, Kailasa, Sauromatia) but with Niefel and Kailasa both almost done Sauromatia would have a hard time alone against me.
About my other neighbours:
T has been a friend ever since the Hinnom war, although he never entered another of my wars.
Ulm agreed to a NAP when we finally met, but started to stale soon after.
Yomi agreed to a NAP and I supported his efforts against Helheim.
Atlantis never agreed to a NAP but there were never hostilities (other than those about the globals). We loosely agreed on a course of action against Kailasa to not find ourselves battleing each other accidentally.
About Marverni:
Great nation to play. The fact that your best mage is not cap only is just great. I lost count, but I guess I field about 60 Druids. Add over a dozen Crystal mages, Enchantresses and Gnomes each. Additionally handsfull of Gutuaters, Onyx Sorceresses, Wolf Tribe Shamans, Sages, Pyromances and Fire Lords.
Everyone who thinks this nation to be weak should think twice.
I had a lot of fun in this game and also learned a lot. Perhaps we meet in another one, though now I need a break again from DOM MP, just takes to much time. Perhaps I'll play again around Christmas.
Have fun and CU.
P.S: Thanks to the admin. Worked well as you did it. Better let a stale happen, if the player did not say anything, than postponing until everything is in. The game had a nice fast pace, sometimes almost too fast for my large empire, but that's the price to pay if one is as greedy.