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  #91  
Old September 9th, 2007, 04:50 PM

Evilhomer Evilhomer is offline
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Default Re: Placeholder for new Megagame - Evermore

Any ETA on when this game will get started ?
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  #92  
Old September 9th, 2007, 04:53 PM
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Default Re: Placeholder for new Megagame - Evermore

The plan was to wait for the next patch. I suppose we'll stop waiting in about next 3-4 weeks and just go ahead and start.
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  #93  
Old September 11th, 2007, 09:25 AM

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Default Re: Placeholder for new Megagame - Evermore

I updated streamers and standards to include Eriu and Tirnanog flags. I can do a larger update as per Velusion's request when the next patch comes out.
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  #94  
Old September 13th, 2007, 02:30 PM
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Default Re: Placeholder for new Megagame - Evermore

Quote:
What we should do is have everyone who wrote a guide play that nation. So I'd get Mictlan, Velusion would get LA Ermor, Evilhomer would get R'yleh, er....
As far as playing a nation that you wrote a guide for,
I'd love to try my hand at EA R'Lyeh in an MP actually. Not saying I'd win for that, but would definately like to give them a shot.

I was pretty happy with Perp's nation draft really. If you are like me and prefer certain nations, you stick them high on your list (and my list was 20 nations long!) and try to get them and forgoe bonuses. If you don't really care which nation you get, you just take what fate gives you with a bonus.
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  #95  
Old September 13th, 2007, 02:38 PM

Evilhomer Evilhomer is offline
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Default Re: Placeholder for new Megagame - Evermore

The system was adequate - the bonus was not sufficient in my opinion.
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  #96  
Old September 13th, 2007, 02:43 PM
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Default Re: Placeholder for new Megagame - Evermore

Quote:
Sombre said:
I updated streamers and standards to include Eriu and Tirnanog flags. I can do a larger update as per Velusion's request when the next patch comes out.
Sweeeet!
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  #97  
Old September 13th, 2007, 02:53 PM
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Default Re: Placeholder for new Megagame - Evermore

Quote:
Evilhomer said:
The system was adequate - the bonus was not sufficient in my opinion.
Should we up the bonus to 10% instead of 5%?
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  #98  
Old September 13th, 2007, 03:00 PM

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Default Re: Placeholder for new Megagame - Evermore

1. I think we should wait for the patch since many major changes coming, including battlefield enchantments ending when casting mage retreats.

2. I am fine with random nation selection that we had in perp, but i do think no one should play the same nation again. I also think people that played water races, should be forced to play a land race. In other words, i do not want to see musical chairs with same players still in the water, but with different nations.

3. I am for a mod that nerfs the hell out of gem producing items or a limit of 25 total per race.

4. I am for banning the few truly game ending spells.

5. I am not in favor of ending the game with artificial limits. At the point a clear winner emerges, most players will voluntarily step aside and crown him. But I do not think they should be forced to step down if they want to fight it out.
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  #99  
Old September 13th, 2007, 03:14 PM
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Default Re: Placeholder for new Megagame - Evermore

Quote:
Xietor said:
1. I think we should wait for the patch since many major changes coming, including battlefield enchantments ending when casting mage retreats.

There is no ETA for the patch. I'll give it a couple more weeks but I'm not keen on waiting indefinatly. When the patch comes out after we have started we will pause to patch up.

Quote:
Xietor said:
2. I am fine with random nation selection that we had in perp, but i do think no one should play the same nation again. I also think people that played water races, should be forced to play a land race. In other words, i do not want to see musical chairs with same players still in the water, but with different nations.

People will be free to select whatever nation they desire. Wether they win it on the other hand...

Quote:
Xietor said:
3. I am for a mod that nerfs the hell out of gem producing items or a limit of 25 total per race.

I am considering raising the cost of gem producing items even more than initially suggested. "Nerf the hell out" is probably not going to happen.

Quote:
Xietor said:
4. I am for banning the few truly game ending spells.

Arcane Nexus will remain banned. No other game spells will be modified.
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  #100  
Old September 13th, 2007, 03:25 PM
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Default Re: Placeholder for new Megagame - Evermore

Quote:
Velusion said:
Quote:
Xietor said:
4. I am for banning the few truly game ending spells.

Arcane Nexus will remain banned. No other game spells will be modified.
Wishing for Armageddon might be the only thing that is really ugly as you can drop a few of them as a parting gift and the effect is devestating.
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