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  #91  
Old April 4th, 2007, 06:05 PM

MaxWilson MaxWilson is offline
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Default Re: Kristoffer\'s encouragement thread

Quote:
Kristoffer O said:
I'm quite fond of the Malazan books. There is a vague reference to the T'lan Imass in the spell 'Hidden in Snow' and the unfrozen.

I will not make a nation based on the books, but I would love to see a mod on in that setting.
Oooh, I may start using Hidden in Snow just so I can pretend they're Imass. And this may be the motivation I need to take up modding--as soon as the semester's over.

-Max
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  #92  
Old April 15th, 2007, 01:24 PM
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Default Re: Kristoffer\'s encouragement thread

This is just a bump to show Kristoffer O that we're still here
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  #93  
Old April 15th, 2007, 01:53 PM

Xietor Xietor is offline
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Default Re: Kristoffer\'s encouragement thread

While I have been a long time player of dominions, the only encouragement i can give is, make dom IV, with some of the improvements and i will personally buy 3 copies!

Improved scripting for the mages, ie only using gems if scripted option, only casting offensive spells as an option, etc, and improved ai, not casting touch of madness on other mages and missile troops, alone would be enough for me to buy dom IV.
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  #94  
Old April 15th, 2007, 01:59 PM

Shovah32 Shovah32 is offline
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Default Re: Kristoffer\'s encouragement thread

Add in a cheesy plastic maenad and i'll buy 2 copies
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  #95  
Old April 15th, 2007, 07:40 PM
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Default Re: Kristoffer\'s encouragement thread

I'll either buy 9 signed copies, or I'll convince others to do so.
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  #96  
Old April 15th, 2007, 10:45 PM

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Default Re: Kristoffer\'s encouragement thread

I might buy one. But only if the game is substantially advanced from Dom3 and not just a big patch. Call me the voice of reason ;]
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  #97  
Old April 16th, 2007, 12:00 AM
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Default Re: Kristoffer\'s encouragement thread

Well we havent been disappointed yet.
You know I have to have my 5 copies.
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  #98  
Old April 16th, 2007, 12:40 AM
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Default Re: Kristoffer\'s encouragement thread

I'm a very reasonable person-however, the whole of my reasonable nature is channeled and focused into maintaining a successful marriage. I just don't have anything left over.
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  #99  
Old April 16th, 2007, 12:51 AM

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Default Re: Kristoffer\'s encouragement thread

I /will/ pay you 10 bucks for the vanilla graphics in a big zip though ;]
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  #100  
Old April 18th, 2007, 11:38 AM

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Default Re: Kristoffer\'s encouragement thread

An ancient Egypt variant not focused on cat-men (or variants) could be fun (though I like the cat idea mentioned early for another variant ). Perhaps heavy on archers through early and middle at least, with better bows in the middle period. Light chariots with archers in early and middle. Mix with "successor" forces in late period, adding phalangites (perhaps with lesser quality than Arcosephalae) and elephants. Most troops (at least early and middle) would be lightly armoured, perhaps armoured archers in middle as an option, and some heavy infantry at least by middle period (Royal Shardana guards, perhaps an axe and khopesh-armed variant here). Regular infantry would be spears early and middle. Priests/priestesses might vary with astral and death specialities. Could add some baboons, snakes, scorpions etc. for more fantasy element, whatever seemed fun to work with. Sacreds would include chariot archers (perhaps prince as sacred chariot-archer general, and/or Pharaoh as another general or as another Pretender option). Could keep chariots into late period just to have a sacred, but otherwise something else for sacreds, maybe one of the fantasy troop options.

Also I'd suggest an addition of some kind of light horse for Arcosephale (modelled on Athenian light horse early, lancers and Thessalians later?), would add a bit of fitting colour to the Arco forces without unbalancing so far as I could see at least.

It would be nice to have more of the random personalities show up also, not stronger heroes but just more variety? At least I find that one fun aspect of the game, more for colour than "power" as heroes I get seem weak but a fun addition anyway

I'm sure ideas for more nations could be endless, but not sure how many extras might be added to Dominions III? Don't want to overload with suggestions that are not wanted/needed at least. Thanks for asking for the input/encouragement btw, & creating a very fun and different turn-based strategy game
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