|
|
|
|
|
August 25th, 2008, 09:59 PM
|
General
|
|
Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
|
|
Re: MadWar - Game On!
Erase that not from my post :P Stupid mistake...
|
August 25th, 2008, 10:10 PM
|
|
General
|
|
Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
|
|
Re: MadWar - Game On!
Howdy!
There is a version of the map with predefined start positions that are randomly assigned. Are they not working properly? Or, perhaps, they were assuming a higher number of players. Each capital would be at least 3 provinces away from another.
Pasha
|
August 25th, 2008, 10:14 PM
|
Second Lieutenant
|
|
Join Date: Sep 2007
Posts: 525
Thanks: 17
Thanked 17 Times in 10 Posts
|
|
Re: MadWar - Game On!
That one was for late period and I think for 18 nations. Since we have only 12, I am working on one that is good for 12 players.
|
August 25th, 2008, 10:50 PM
|
Second Lieutenant
|
|
Join Date: Sep 2007
Posts: 525
Thanks: 17
Thanked 17 Times in 10 Posts
|
|
Re: MadWar - Game On!
Here is the map file I suggested. Starting locations are:
Land: 130 94 16 37 15 77 122 197 218 237
Sea 281 236
To give sea nation more balanced playground, 7 and 265, 229 and 251, 36 and 275 are linked. This way, sea nations can expect around 20 provinces/player in the continous water body. You can start a game on this and inspect the starting locations. I welcome any suggestions.
|
August 25th, 2008, 11:02 PM
|
Corporal
|
|
Join Date: Aug 2008
Location: Portland, Oregon, USA, Earth, Sol System
Posts: 157
Thanks: 4
Thanked 3 Times in 3 Posts
|
|
Re: MadWar - Game On!
Well, my game admin password is no longer valid for some reason and the game is listed as an invalid age.
I'll start a new game I guess, but we'll have to resubmit pretenders. Not really sure why my passwaord is suddenly not working.
MadWarAlexander
|
August 25th, 2008, 11:06 PM
|
Corporal
|
|
Join Date: Aug 2008
Location: Portland, Oregon, USA, Earth, Sol System
Posts: 157
Thanks: 4
Thanked 3 Times in 3 Posts
|
|
Re: MadWar - Game Almost On!
Alright ... I think I'm missing something. The .map file you gave me does not seem to be recognized by the server as a valid file.
I've been having the same problem with other maps I've been trying to use for other games.
|
August 25th, 2008, 11:07 PM
|
Second Lieutenant
|
|
Join Date: Sep 2007
Posts: 525
Thanks: 17
Thanked 17 Times in 10 Posts
|
|
Re: MadWar - Game Almost On!
Since llama is coming back today, it probably would be better to send him a PM and let him correct the problems. This look certainly like a bug. Another game already encountered the problem.
|
August 25th, 2008, 11:09 PM
|
Corporal
|
|
Join Date: Aug 2008
Location: Portland, Oregon, USA, Earth, Sol System
Posts: 157
Thanks: 4
Thanked 3 Times in 3 Posts
|
|
Re: MadWar - Game Almost On!
Ah good. I thought I was just being incredibly inept. As it turns out i've only been marginally so. I guess we'll just send him a PM then.
|
August 25th, 2008, 11:28 PM
|
Sergeant
|
|
Join Date: Jul 2008
Posts: 274
Thanks: 20
Thanked 3 Times in 2 Posts
|
|
Re: MadWar - Game Almost On!
yeah, I've encountered this in a game before too. I think we ended up having to start a new game.
IMHO the new map seems good.
|
August 25th, 2008, 11:31 PM
|
Second Lieutenant
|
|
Join Date: Sep 2007
Posts: 525
Thanks: 17
Thanked 17 Times in 10 Posts
|
|
Re: MadWar - Game Almost On!
I want to clarify that the image I posted some posts ago is just an example how you cluster the starting position. It is not used in this game at all.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|