.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #91  
Old October 16th, 2012, 03:27 PM
Anaconda's Avatar

Anaconda Anaconda is offline
First Lieutenant
 
Join Date: Apr 2007
Posts: 678
Thanks: 67
Thanked 19 Times in 17 Posts
Anaconda is on a distinguished road
Default Re: WallWorld - 10/10 - Newbie-Intermediate

Quote:
Originally Posted by Anaconda View Post
Quote:
Originally Posted by Tiavals View Post
Quote:
Originally Posted by Maliken View Post
If we restart, should we change the mod to CBM 1.94?
Most certainly, yes.
I am pretty sure we were using 1.94 in the first place . . . based on the discussion in the pages 1-3 at this thread.
I tested it, and I was indeed running CBM 1.94 as we were supposed to. The fact that some might have been running 1.92 or 1.93 might have contributed to the strange things taking place.
Reply With Quote
  #92  
Old October 17th, 2012, 04:44 AM

chelubey chelubey is offline
Corporal
 
Join Date: Jul 2012
Posts: 51
Thanks: 10
Thanked 2 Times in 2 Posts
chelubey is on a distinguished road
Default Re: WallWorld2 - 10/10 - Newbie-Intermediate

There is one more issue with restart.

This map has 132 land provinces and 39 sea provinces. It means 7 land nations and 2 water nations (for instance) are going to have about 20 potential provinces per player to expand.

With Serbal's dissapearance and silent going to AI we have these 9 players.

But at the moment I have a single sea nation, so I'll have some advantage over others. It is not that underwater nations tend to win MP games (and I don't think I'll do well anyway due to lack of experience with underwater ones), but still start will be unfair this way.

Maybe one of us would like to try Oceania or Atlantis to make things more even?


P.S. For more precise count it worths to take into account that 7 sea provinces are lakes far within land. As far as I remember they are not connected to ocean (no access to game to check it at the moment).

So more correct values will be 139 (132+7) vs 32 (39-7). This way two underwater nations are in somewhat worse situation than land ones, but single underwater nation still have advantages (1.5 times more provinces to expand on initial stage).

Last edited by chelubey; October 17th, 2012 at 04:52 AM..
Reply With Quote
  #93  
Old October 17th, 2012, 07:24 AM

chelubey chelubey is offline
Corporal
 
Join Date: Jul 2012
Posts: 51
Thanks: 10
Thanked 2 Times in 2 Posts
chelubey is on a distinguished road
Default Re: WallWorld2 - 10/10 - Newbie-Intermediate

Quote:
Originally Posted by chelubey View Post
more correct values will be 139 (132+7) vs 32 (39-7). This way two underwater nations are in somewhat worse situation than land ones, but single underwater nation still have advantages (1.5 times more provinces to expand on initial stage).
I'm not sure whether it is something significant to care about and whether warning about this issue (what will affect others decisions) + some presumed relative weakness of underwater nations in long run are enough to compensate. My duty is to point out on this issue, and I'm completely fine either if I'll be alone or with some water neighbour.
Reply With Quote
  #94  
Old October 17th, 2012, 07:18 PM

Tiavals Tiavals is offline
Second Lieutenant
 
Join Date: Aug 2005
Posts: 437
Thanks: 4
Thanked 4 Times in 4 Posts
Tiavals is on a distinguished road
Default Re: WallWorld2 - 10/10 - Newbie-Intermediate

If everyone could confirm their nations, it would be nice.
Reply With Quote
  #95  
Old October 18th, 2012, 04:49 PM

HeatEXTEND HeatEXTEND is offline
Private
 
Join Date: Sep 2012
Posts: 29
Thanks: 0
Thanked 0 Times in 0 Posts
HeatEXTEND is on a distinguished road
Default Re: WallWorld2 - 10/10 - Newbie-Intermediate

Once again, Ulm
Reply With Quote
  #96  
Old October 19th, 2012, 09:47 AM

chelubey chelubey is offline
Corporal
 
Join Date: Jul 2012
Posts: 51
Thanks: 10
Thanked 2 Times in 2 Posts
chelubey is on a distinguished road
Default Re: WallWorld2 - 10/10 - Newbie-Intermediate

Our admin raised a question on game-defining issue more than a week ago:
http://forum.shrapnelgames.com/showp...8&postcount=71

Then he asked confirmation in http://forum.shrapnelgames.com/showp...1&postcount=94

Since the very beginning there were zero replies from dark7element and serbal.
Stattis voted for restart.

Concerning serbal: he dropped nation to AI without even notifying someone. His last forum login was "Last Activity: 09-15-12 03:41 PM". Looks like a sample of very inappropriate player behaviour degrading game quality in a whole.

But what about others?
How many ACTIVE players remain in game now?
How many open nation-slots do we have (if any) requiring recruitment?
How can Tiavals (or anybody else) conclude it if some players in team remain silent?

(I don't assert there are those who ignored these questions since I don't have full info - maybe they contacted via another means. But I assume that "?" signs at nation selection which remain for a few players in header message and lack of answers on forum are correlated.)

Ladies and gentlemen - we are struggled on almost a week around very basic and simple question - if things will go in such a non-disciplined way, this game will unlikely bring much good.
I understand if someone can't find the time to make his/her turn in late game for several days, but just a simple decision and a very few words on forum are needed here.
Reply With Quote
  #97  
Old October 19th, 2012, 11:20 AM
Lunaje's Avatar

Lunaje Lunaje is offline
Corporal
 
Join Date: Feb 2012
Posts: 145
Thanks: 2
Thanked 0 Times in 0 Posts
Lunaje is on a distinguished road
Default Re: WallWorld2 - 10/10 - Newbie-Intermediate

I'm with Chelubey here, the game needs a little push to start again. I don't think Serbal is going back, he disappeared without a word. Also, if we have slots still open, reserving a spot for a water nation seems necessary to me. 32 provinces is a lot for just one nation with no immediate competition. I would play Atlantis, but really want to play C'tis and don't have the time to test them properly these days.
Reply With Quote
  #98  
Old October 19th, 2012, 06:33 PM

dark7element dark7element is offline
Corporal
 
Join Date: Nov 2010
Posts: 67
Thanks: 3
Thanked 4 Times in 2 Posts
dark7element is on a distinguished road
Default Re: WallWorld2 - 10/10 - Newbie-Intermediate

Sorry I haven't been responding to the game lately. I've been busy, both with RL stuff and with the other games I've been playing. The good news is that I'm about to die in "Primordial Cake" and "Tower of Elephant" is in the final stretch, so I should be able to be more active.

I will create a pretender and submit sometime tonight.

I still want to play Agartha.
Reply With Quote
  #99  
Old October 20th, 2012, 12:16 PM

Tiavals Tiavals is offline
Second Lieutenant
 
Join Date: Aug 2005
Posts: 437
Thanks: 4
Thanked 4 Times in 4 Posts
Tiavals is on a distinguished road
Default Re: WallWorld2 - 10/10 - Newbie-Intermediate

Well then, we'll be playing with the present players and changing the map, or hunting for new players.

What are your thoughts?
Reply With Quote
  #100  
Old October 20th, 2012, 02:44 PM

HeatEXTEND HeatEXTEND is offline
Private
 
Join Date: Sep 2012
Posts: 29
Thanks: 0
Thanked 0 Times in 0 Posts
HeatEXTEND is on a distinguished road
Default Re: WallWorld2 - 10/10 - Newbie-Intermediate

I'd say whichever one's faster, but I don't mind waiting a bit to get a Decent game started.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:04 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.