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  #91  
Old July 8th, 2005, 04:41 PM
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Default Re: New MP Game - Random, Anonymous, No Diplomacy

Quote:
GriffinOfBuerrig said:
Ok, found the mods, but have someone a summary, expecial of the magic changes?
Here's what Quantum Mechanic wrote about the Spell Mod.

Closest to a proper write up for the item mod is at the bottom of this page.

A description of new scale effects is on the very last past of the thread.

Gotta see if we can get Zen to edit the first post in that thread / topic, add in the links to the descriptions.
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  #92  
Old July 8th, 2005, 04:50 PM

GriffinOfBuerrig GriffinOfBuerrig is offline
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Default Re: New MP Game - Random, Anonymous, No Diplomacy

Ahhh, thank you
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  #93  
Old July 8th, 2005, 05:02 PM

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Default Re: New MP Game - Random, Anonymous, No Diplomacy

Got my email. Almost marked it as SPAM but there was a little voice telling me to just take a quick peek...

Just want to make sure I've got the mods done right. So when I run the game, go to Preferences, I should have the following set to "Enabled":

Conceptual Magic Items 1.0
Conceptual Pretender Gods 2.2
Conceptual Spells 1.8
Worthy Heroes 1.1

Does that look right? thx
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  #94  
Old July 8th, 2005, 05:32 PM
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Default Re: New MP Game - Random, Anonymous, No Diplomacy


The one you need to make sure of when creating your pretender is the Pretender 2.2 - all the others, if installed, get turned on or off by the game you're in.

In addition there's the Conceptual Scales 1.2 that you need.
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  #95  
Old July 8th, 2005, 06:00 PM

GriffinOfBuerrig GriffinOfBuerrig is offline
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Default Re: New MP Game - Random, Anonymous, No Diplomacy

bah, i donīt like the zen spell mods!
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  #96  
Old July 8th, 2005, 06:48 PM
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Default Re: New MP Game - Random, Anonymous, No Diplomacy

You don't like:
  • low level summonings being more useful
  • Abusive spells being harder to cast
  • High end summonings requiring more research / magic paths
  • Troop buffing spells being more accessable
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  #97  
Old July 8th, 2005, 06:54 PM
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Default Re: New MP Game - Random, Anonymous, No Diplomacy

Quote:
GriffinOfBuerrig said:
bah, i donīt like the zen spell mods!
Err... You do realize you're already in at least one game that's using all of Zen's mods? Turn 29 in the Gotterdammerung game for instance.
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  #98  
Old July 8th, 2005, 07:01 PM

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Default Re: New MP Game - Random, Anonymous, No Diplomacy

Mebbe that game's the basis for his dislike?

...I like it. The mod does create some new problems and I still wouldn't summon animals, but all in all it's a good thing!
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  #99  
Old July 8th, 2005, 08:21 PM

GriffinOfBuerrig GriffinOfBuerrig is offline
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Default Re: New MP Game - Random, Anonymous, No Diplomacy

I like the disbalances of the unmodiefied version:

I like the pretender Mod very much and are interrestet in a good unit rebalance, but the spells ... i donīt know(howl = 2 Nature gems!Everything is so relativ.
Dontīt want to complain about the balance, i am quite sure that its better for that.

And i make profit with this mod
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  #100  
Old July 9th, 2005, 09:44 AM
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Default Re: New MP Game - Random, Anonymous, No Diplomacy

Hi All:

I am still waiting for an email from Bill Paxton. All other players have checked in with me.

Feel free to send me pretenders. Be sure to make passwords for your pretenders. Make sure you have the pretender mod enabled.

Pasha
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