.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #91  
Old August 25th, 2008, 09:59 PM

Zeldor Zeldor is offline
General
 
Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
Zeldor is on a distinguished road
Default Re: MadWar - Game On!

Erase that not from my post :P Stupid mistake...
Reply With Quote
  #92  
Old August 25th, 2008, 10:10 PM
PashaDawg's Avatar

PashaDawg PashaDawg is offline
General
 
Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
PashaDawg is on a distinguished road
Default Re: MadWar - Game On!

Howdy!

There is a version of the map with predefined start positions that are randomly assigned. Are they not working properly? Or, perhaps, they were assuming a higher number of players. Each capital would be at least 3 provinces away from another.

Pasha
Reply With Quote
  #93  
Old August 25th, 2008, 10:14 PM

konming konming is offline
Second Lieutenant
 
Join Date: Sep 2007
Posts: 525
Thanks: 17
Thanked 17 Times in 10 Posts
konming is on a distinguished road
Default Re: MadWar - Game On!

That one was for late period and I think for 18 nations. Since we have only 12, I am working on one that is good for 12 players.
Reply With Quote
  #94  
Old August 25th, 2008, 10:50 PM

konming konming is offline
Second Lieutenant
 
Join Date: Sep 2007
Posts: 525
Thanks: 17
Thanked 17 Times in 10 Posts
konming is on a distinguished road
Default Re: MadWar - Game On!

Here is the map file I suggested. Starting locations are:

Land: 130 94 16 37 15 77 122 197 218 237
Sea 281 236

To give sea nation more balanced playground, 7 and 265, 229 and 251, 36 and 275 are linked. This way, sea nations can expect around 20 provinces/player in the continous water body. You can start a game on this and inspect the starting locations. I welcome any suggestions.
Attached Files
File Type: zip AlexanderMadWar.zip (5.1 KB, 107 views)
Reply With Quote
  #95  
Old August 25th, 2008, 11:02 PM

MadFrancis MadFrancis is offline
Corporal
 
Join Date: Aug 2008
Location: Portland, Oregon, USA, Earth, Sol System
Posts: 157
Thanks: 4
Thanked 3 Times in 3 Posts
MadFrancis is on a distinguished road
Default Re: MadWar - Game On!

Well, my game admin password is no longer valid for some reason and the game is listed as an invalid age.

I'll start a new game I guess, but we'll have to resubmit pretenders. Not really sure why my passwaord is suddenly not working.

MadWarAlexander
Reply With Quote
  #96  
Old August 25th, 2008, 11:06 PM

MadFrancis MadFrancis is offline
Corporal
 
Join Date: Aug 2008
Location: Portland, Oregon, USA, Earth, Sol System
Posts: 157
Thanks: 4
Thanked 3 Times in 3 Posts
MadFrancis is on a distinguished road
Default Re: MadWar - Game Almost On!

Alright ... I think I'm missing something. The .map file you gave me does not seem to be recognized by the server as a valid file.

I've been having the same problem with other maps I've been trying to use for other games.
Reply With Quote
  #97  
Old August 25th, 2008, 11:07 PM

konming konming is offline
Second Lieutenant
 
Join Date: Sep 2007
Posts: 525
Thanks: 17
Thanked 17 Times in 10 Posts
konming is on a distinguished road
Default Re: MadWar - Game Almost On!

Since llama is coming back today, it probably would be better to send him a PM and let him correct the problems. This look certainly like a bug. Another game already encountered the problem.
Reply With Quote
  #98  
Old August 25th, 2008, 11:09 PM

MadFrancis MadFrancis is offline
Corporal
 
Join Date: Aug 2008
Location: Portland, Oregon, USA, Earth, Sol System
Posts: 157
Thanks: 4
Thanked 3 Times in 3 Posts
MadFrancis is on a distinguished road
Default Re: MadWar - Game Almost On!

Ah good. I thought I was just being incredibly inept. As it turns out i've only been marginally so. I guess we'll just send him a PM then.
Reply With Quote
  #99  
Old August 25th, 2008, 11:28 PM

Deadnature Deadnature is offline
Sergeant
 
Join Date: Jul 2008
Posts: 274
Thanks: 20
Thanked 3 Times in 2 Posts
Deadnature is on a distinguished road
Default Re: MadWar - Game Almost On!

yeah, I've encountered this in a game before too. I think we ended up having to start a new game.

IMHO the new map seems good.
Reply With Quote
  #100  
Old August 25th, 2008, 11:31 PM

konming konming is offline
Second Lieutenant
 
Join Date: Sep 2007
Posts: 525
Thanks: 17
Thanked 17 Times in 10 Posts
konming is on a distinguished road
Default Re: MadWar - Game Almost On!

I want to clarify that the image I posted some posts ago is just an example how you cluster the starting position. It is not used in this game at all.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:48 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.