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  #91  
Old June 13th, 2007, 01:21 PM

Cor Cor is offline
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Default Re: Server Issues?

No cavalry. No nothing. I think it killed spawning entirely. I got a total of 1 heavy cavalry from the thing.

But either way I like the hydra, its thuggable AND huggable (if your posion resistant).
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  #92  
Old June 13th, 2007, 04:14 PM

llamabeast llamabeast is offline
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Default Re: Server Issues?

About the server: The server is actually lots of different machines, each doing their own bit. One of them, not run by me, is responsible just for forwarding you to the server's webpage when you type in 'www.llamaserver.net'. And it's quite unreliable unfortunately (working on finding an alternative). But the other bits (the e-mail server and the machine which does the actual hosting) are, I think, very reliable, and carry on regardless.

About the hydras: The line in the mod was meant to read:

domsummon20 123
(not actually 123 but I can't remember the hatchling's unit number)

and actually read

domsummon 20 123

The erroneous line just lead to production of unit 20 (heavy cavalry), and the 123 was ignored. But domsummon is 20 times _faster_ than domsummon20. So the hydra was producing 20 times as many heavy cavalry as it was meant to be producing hatchlings. Hence, it's quite unlikely you'll see a hatchling for a while.

Hope that makes sense!
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  #93  
Old June 13th, 2007, 04:46 PM

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Default Re: Server Issues?

Ah yes thanks for the clarity Llamabeast.
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  #94  
Old June 13th, 2007, 09:04 PM
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Aristander Aristander is offline
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Default Re: Server Issues?

Who am I? Why am I here? What Turn is it?

llamaserver.net says we are on turn 6 waiting for my 2h file.

My email says we have finished turn 9.

What is the reality? What warren is this?

All hail llamabeast?
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  #95  
Old June 14th, 2007, 04:05 AM
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StrictlyRockers StrictlyRockers is offline
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Default Re: Server Issues?

hmm...everything was ticking along nicely...
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  #96  
Old June 14th, 2007, 04:29 AM

llamabeast llamabeast is offline
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Default Re: Server Issues?

Aristander - that is very odd. The website definitely says the right turn, but what can happen sometimes is that your computer keeps a copy of the webpage in its memory, so it doesn't have to keep checking the real page. If you hit the 'refresh' button in internet explorer that should fix it. On the other hand the website keeps going down anyway...
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  #97  
Old June 14th, 2007, 10:19 AM
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Default Re: Server Issues?

Yes llamabeast that does sound like it could be one explanation.

Unless... it is in fact that sentient hydra empowering some kind of astral mind altering spell?
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  #98  
Old June 14th, 2007, 10:25 AM

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Default Re: Server Issues?

Er, could well be I guess.

I've finally found what I think will be a permanent and reliable solution for the website. It'll take a day or two to come into effect unfortunately, then everything should be nice and smooth again.
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  #99  
Old June 14th, 2007, 02:23 PM

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Default Re: Server Issues?

No, Just ignore the Hyrda behind the curtain.
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  #100  
Old June 14th, 2007, 08:29 PM

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Default MP question

If you send a message to another player, he sees it in his opening messages at the beginning of the turn, correct? I sent a message to someone two turns ago and haven't recieved a reply. I'm wondering if he somehow missed the message, or is simply rejecting my offer in the easiest way.

There's been no limits placed on diplomacy in this game, right? (other than there only being one winner in the end)
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