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  #91  
Old February 5th, 2009, 02:48 PM

llamabeast llamabeast is offline
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Default Re: Crimson Skies - New Game

Okay, so the problem was with the map - "Shahrivar Som.tga" has a space in it, and it seems dominions can't cope with that, at least on Linux. So I had to rename it. You'll all need to rename your map image "Shahrivar Som.tga" to "ShahrivarSom.tga".

Anyway, you should just have got your first turn. Sorry to keep you waiting.
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  #92  
Old February 5th, 2009, 02:48 PM

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Default Re: Crimson Skies - New Game

Thank you for all your efforts with the server.

Last edited by Incabulos; February 5th, 2009 at 03:15 PM..
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  #93  
Old February 5th, 2009, 03:50 PM

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Default Re: Crimson Skies - New Game

Quote:
Originally Posted by llamabeast View Post
Sometimes llamas are very slow, I'm afraid. It's mostly caused by PhD theses and job hunting (and procrastination). However, I should be able to revive Crimson in a moment...
We weren't complaining llama. I appreciate all the time you put into it.
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  #94  
Old February 5th, 2009, 04:34 PM

Alpine Joe Alpine Joe is offline
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Default Re: Crimson Skies - New Game

Wait, where do i get shahrivarsom.tga? Is it the one on llamaserver map/mod browser, because that one looks too small?
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  #95  
Old February 5th, 2009, 10:38 PM
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Default Re: Crimson Skies - New Game

Well, since chrispedersen has not provided us with a link to the map, I did some digging and:
http://forum.shrapnelgames.com/showp...4&postcount=33
I presume this contains it. I'll be submitting my turn tomorrow if this in fact contains the map we're playing.
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  #96  
Old February 5th, 2009, 10:52 PM

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Default Re: Crimson Skies - New Game

Quote:
Originally Posted by Quitti View Post
Well, since chrispedersen has not provided us with a link to the map, I did some digging and:
http://forum.shrapnelgames.com/showp...4&postcount=33
I presume this contains it. I'll be submitting my turn tomorrow if this in fact contains the map we're playing.
Qio,

A few details. The map was available for download while pretenders were being submitted. Standard procedure is to download maps and mods at that time.

Now, some people may not have had the opportunity, due to the unforseen circumstance of e- joining the game. The reason *I* haven't posted a link, is because I am trying to ascertain from llama is which version of Sombre's map is he using. One of them does not allow independent recruits. Obviously, that is not the one we want.

However, until I have correct information, I am not going to post it.

I also ask you to remember qio, that I am a *volunteer* - it is not my job to setup games. The volunteers setup games, in the hopes of having fun with a good group of people. And it is equaly incumbent on ALL of us to try to make this an enjoyable experience for every one.

Thank you for posting the link.

Good game to all




cp
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  #97  
Old February 6th, 2009, 02:43 AM
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Default Re: Crimson Skies - New Game

But note that qio and Quitti are different people
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  #98  
Old February 6th, 2009, 02:58 AM

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Default Re: Crimson Skies - New Game

My apologies to both =)
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  #99  
Old February 6th, 2009, 05:14 AM

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Default Re: Crimson Skies - New Game

The map used is "Shahrivar Som.map". Independents are recruitable.
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  #100  
Old February 6th, 2009, 05:17 AM

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Default Re: Crimson Skies - New Game

Comparison of the admin page for Crimson Skies and the Map and Mod browser would have given you that information by the way.

Also everyone, note that the admin page for games gives links to maps/mods. I realise this is unclear. At some point I'll split the admin page into a page for players (with staling data and admin log as well as that information), and a proper admin page. For the moment, you should nose around the admin page.
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