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October 28th, 2010, 06:00 PM
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Major
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Join Date: Feb 2009
Location: Me a viking
Posts: 1,012
Thanks: 81
Thanked 122 Times in 73 Posts
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Re: Warthog - running
Turn postponed 24h due to sudden call for overtime work, so I can't make it home tonight.
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Voice of ***** and her spicy crew!
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October 31st, 2010, 08:41 PM
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Private
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Join Date: Jul 2010
Posts: 47
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Re: Warthog - running
haha that was fun... I only wish the death rate wasn't 2 of mine for 1 of yours 
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November 2nd, 2010, 03:02 PM
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Major General
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Join Date: Jun 2009
Posts: 2,157
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Thanked 116 Times in 73 Posts
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Re: Warthog - running
BoT beat me. BoT > LA Abysia. And of course I had the absolute worst luck with site searching, and have virtually no pearl income to even attempt a dispel.
So now I can't use national mages in combat, which means I can't beat the undead hordes because all my H3 priests just die in 3 turns.
This game has been extremely frustrating because the morons who do have pearl income have let BoT stay up for forever. You know who you are. (And in any normal game, Abysia would have pearl income, but yay 1 astral site in 22 provinces?) So that was a desperate attempt to do something to stop the pain. Because this game has been unplayable for me for like 30 turns.
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November 2nd, 2010, 05:36 PM
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Corporal
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Join Date: Nov 2008
Location: France
Posts: 99
Thanks: 7
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Re: Warthog - running
Sorry
BoT doesn't really affect my mages and helps me reduce upkeep and micromanagement of freespawns 
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November 6th, 2010, 06:02 AM
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Major
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Join Date: Feb 2009
Location: Me a viking
Posts: 1,012
Thanks: 81
Thanked 122 Times in 73 Posts
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Re: Warthog - running
Yesterday the dates on llamaserver displayed incorrectly, leading me be to believe several players was about to stale. So I postponed the game, as it turned out to be, for no reason.
So Ermor and Abysia, please don't let the long timer detain you.
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Voice of ***** and her spicy crew!
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November 30th, 2010, 04:10 PM
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Major
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Join Date: Feb 2009
Location: Me a viking
Posts: 1,012
Thanks: 81
Thanked 122 Times in 73 Posts
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Re: Warthog - running
All that smoking finally starts taking it's toll, Pothead is going insane.

_____________ ^^^_________________
So don't expect too much out of any diplomatic attempts from now on. 
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Voice of ***** and her spicy crew!
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December 7th, 2010, 01:51 PM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
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Re: Warthog - running
FWIW I'm about to the point that I'm completely unstoppable, nows the time for everybody left to make their last ditch efforts against me.
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My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
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December 8th, 2010, 06:04 PM
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Private
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Join Date: Jul 2010
Posts: 47
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Re: Warthog - running
Hollidays. I'll be away from friday 10th to wednesday 15th and then again from 22th to the 3rd. Should I get a replacement, or do dom3 games take breaks on the off season?
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December 8th, 2010, 07:17 PM
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Major
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Join Date: Feb 2009
Location: Me a viking
Posts: 1,012
Thanks: 81
Thanked 122 Times in 73 Posts
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Re: Warthog - running
Good question. I'd like some more details as to Baalz power level, if he can convince me that he is at the point where a win seems the only likely outcome it would make sense to concede the game to him before christmas. If the outcome is uncertain we play on and get sub or delay whichever seems convenient.
So perhaps Baalz could PM me his thoughts on the matter.
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Voice of ***** and her spicy crew!
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December 9th, 2010, 01:09 PM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
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Re: Warthog - running
My guess is I am barely stoppable right now if Argatha and R'lyeh play well, but would not be in a few more turns if you continued to fight and let me sit to build up power uncontested- though that's my assessment with no score graphs and spotty scouting (hurray BoT!). I've no objection if your call is that the remaining fighting would be lopsided and want to call the game. I'm in control of a bit over 1/3rd of the map with 54 temples and good scales. Pulling in around 100 blood slaves and 158 gems, though that'll jump up by 15D when I capture Ermor's capital in a turn or two. I'm summoning/GoR'ing 2 tarts per turn (under Gift of Health) along with 1 cyclops, 1/2 grendlekin, 1 Dakini and a sporadic rudra when I can scrape together the gems after outfitting all that. I've got about 8 earth attack spammers and the gems to drop that every turn when I pause cyclops summoning, and 3 guys who can drop ghost riders/manifestation when I pause on the tarts. Just got around to getting artifacts and found them mostly untouched so my SC summoning is on pause for a couple turns while I nab all the good ones. If a slot opens up I'll probably cast a very large wrath of god - those 54 temples are pushing my dominion out nicely. Might put up haunted forest too, that seems likely to be fun with the monkey PD. I've got an alteration bonus magic site - though I'll not cheese wish on it. I've been preparing for a war with R'yleh to the tune of having a whole mass of S2 Gurus to magic duel anything that crawls up on land, with rudras to drop wrathful skies and firestorm for any big masses of buffed chaff or dakinis to chain penetration boosted bloodlettings if that seems more appropriate. I've also been cranking out armor of souls, lead shields and MR amulets for my SCs in preparation for sitting on the squids. Swinging my research up for flame storm and niefel flames next. Will probably just ignore Argatha for the moment while I steamroll R'yleh and C'tis.
That's what I've got and what I'm planning, will be happy to fight it out if you guys feel it'll be a fun fight.
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My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
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