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November 2nd, 2003, 03:57 AM
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Major General
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Join Date: Sep 2000
Location: Midlothian, Va, USA
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Re: AI Campaign => For a Challenging AI opponent
*scratches head*
Getting double entries for ships when I go to build. EG Scout--two Versions one with abilities listed and one without. I checked off on both human and the 3 AI special "abilities" before start of game. Mistake?
Using AIC Version 4 with FQM regular and my added races.
[ November 02, 2003, 02:01: Message edited by: pathfinder ]
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November 2nd, 2003, 05:56 AM
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Sergeant
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Location: USA
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Re: AI Campaign => For a Challenging AI opponent
JLS the ship-moved Event has has seporated my fleets with v3.02, se4 and other mods.
Pathfinder I also accidently clicked AI only traits
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November 2nd, 2003, 04:46 PM
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Corporal
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Join Date: Feb 2003
Location: Pennsylvania
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Re: AI Campaign => For a Challenging AI opponent
Quote:
that se4 ship moved event in the default zip as well, when it hits it will automatically break up the fleet and I lost a few Legendary fleets with that event
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ALL I ever play is AIC no-warp and have been flung many unconnected systems away and have seen the same with the AI, it is not that big of a deal. But I would not want to be paying for a Baseship and have that flung faraway in any game without supply.
Maybe you should just can the SE4 ship-moved in AI Campaigns high, default and the planet destroyed AIC Random Event zips
[ November 02, 2003, 14:52: Message edited by: QBrigid ]
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November 2nd, 2003, 04:56 PM
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Corporal
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Re: AI Campaign => For a Challenging AI opponent
Quote:
Originally posted by JLS:
~TIP~ Players always be careful and choose all partnerships well with the AI in any game play style. If you give your System Maps and the only AI connection is you, in a Not-Connected game may have a consequence that is usually of greed from that AI Player as it may be with a Human player opponent
~TIP~ When the AIC AI Players asks you for a Research, Military or Partnership agreements; in most situations, it is for that AI Players benefit, and not so much yours. Please re-think all agreements that exceed the Trade agreements. Even a Research agreement will have long-range effects with the wrong AI Players and that may not be conducive for your Empires overall goals.
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Who would be the "wrong" AI Players to have a research agreement with?
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November 2nd, 2003, 05:00 PM
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Corporal
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Join Date: Feb 2003
Location: Pennsylvania
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Re: AI Campaign => For a Challenging AI opponent
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November 2nd, 2003, 05:04 PM
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Corporal
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Re: AI Campaign => For a Challenging AI opponent
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November 2nd, 2003, 05:08 PM
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General
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Join Date: Sep 2003
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Re: AI Campaign => For a Challenging AI opponent
Quote:
Originally posted by QBrigid:
Who would be the "wrong" AI Players to have a research agreement with?
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Anyone you may fight a while after. The AI benefits more from a Research treaty than you do usually, and so you would be well advised to carefully consider every Trade and Research Alliance. (You should benefit from a Trade Treaty though, but I will have to check)
The same can be true for any game though, you definitively don't want to help the research of your future enemy. And as research tends to be the limiting factor...
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November 2nd, 2003, 05:17 PM
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Corporal
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Re: AI Campaign => For a Challenging AI opponent
I don't want to help those nasty Krill in my AIC no-warp game even if they have a culture that gives them -10 Research and Trade.
I notice the Xenophobics don't bother me to much with agreement requests in AIC but the Terrans and the Cue Cappa's +10 Trade Culture will really benifit more then I will Alneyan with Trade and Research agreements I think the Sellega to.
I always say no to the Terrans and Cue Cappa but I like the Sellega AI we always agree.
I try to max out all agreements with the Neutrals I think this is good even though the Cluck gets the advantage.
[ November 02, 2003, 15:38: Message edited by: QBrigid ]
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November 2nd, 2003, 05:22 PM
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Corporal
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Re: AI Campaign => For a Challenging AI opponent
Alneyan how are the Char. change tests coming along?
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November 2nd, 2003, 05:43 PM
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Corporal
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Re: AI Campaign => For a Challenging AI opponent
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