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November 28th, 2003, 10:00 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
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Re: STM "Final v1.7.5" Discussion
Quote:
Originally posted by Atrocities:
quote: Originally posted by Atrocities:
The latest patch is now out.
Version 1.3.4
Enjoy
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Bump Post 1000 for the thread. 
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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November 28th, 2003, 12:59 PM
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Lieutenant Colonel
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Re: STM "Final v1.7.5" Discussion
Starfleet Command II is only training fleets 2% per turn instead of 5% as it says in the description.
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November 28th, 2003, 01:07 PM
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Lieutenant Colonel
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Re: STM "Final v1.7.5" Discussion
Quote:
Originally posted by Atrocities:
Any one interested in making a scenario for the mod?
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I have been working on one although I did have to make some small modifications to the data files so it would not be a true STM scenario.
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November 28th, 2003, 01:37 PM
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Second Lieutenant
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Re: STM "Final v1.7.5" Discussion
How do you make senerios exactly I may give it a shot if someone can point me the right way
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November 28th, 2003, 01:38 PM
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Second Lieutenant
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Re: STM "Final v1.7.5" Discussion
Also, I cant find the link to the new Version on your site 
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November 28th, 2003, 11:34 PM
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First Lieutenant
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Re: STM "Final v1.7.5" Discussion
Atrocities:
So, what's the ETA on the PBW game?
Thanks, and sorry I've been so scarce,
Jim
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Jimbob
The best way to have a good idea is to have lots of ideas.
-Linus Pauling
Take away paradox from the thinker and you have a professor.
-Søren Kierkegaard
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November 29th, 2003, 03:16 AM
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Private
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Re: STM "Final v1.7.5" Discussion
As to my favorite race, I have only played as the Federation. I have been playing consistently since I discovered this mod, and have played a game until the new Version has made the old game outmoded.
I have never gotten more than 200 turns in, either. If you have suggestions or requests for races or settings to test, I would be happy to comply.
Great fun.
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November 29th, 2003, 03:51 AM
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Private
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Re: STM "Final v1.7.5" Discussion
If you thought the new mod was not going to affect games from previous mods, you will be disappointed. The engines on my shuttles have been tranformed into computer cores.
Edit: I had been playing the 1.3.4 beta Version.
Hope this helps.
[ November 29, 2003, 01:52: Message edited by: BadAxe ]
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November 29th, 2003, 04:22 AM
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Shrapnel Fanatic
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Re: STM "Final v1.7.5" Discussion
Direct link to the patch http://www.astmod.com/zips/stm/STMv134Patch.zip
I will look at the federation training facilities and see what is up.
I dont know why your shuttles were effected, I did not change any of the components. I will see what I can find out.
Thanks guys.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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November 29th, 2003, 04:31 AM
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Shrapnel Fanatic
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Re: STM "Final v1.7.5" Discussion
Quote:
Originally posted by DavidG:
Starfleet Command II is only training fleets 2% per turn instead of 5% as it says in the description.
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Yup, there was a typo in the settings for this facility. Thanks for reporting it. I will post a fix patch soon.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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