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August 2nd, 2002, 06:24 PM
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Major
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Join Date: Oct 2001
Location: Lansdale, PA
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Re: Babylon 5 Mod
Ok Geo, so what do I have to do to setup a PBW for the Mod?
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August 2nd, 2002, 06:32 PM
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Corporal
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Join Date: Dec 2001
Location: Concord, CA
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Re: Babylon 5 Mod
I'd like to join if i can. LNAW would be my chose.
__________________
All the World's a stage and all the men and women merely players,
they have their exits and their entrances and one man in his life plays
many parts, his act being seven stages... - William Shakespeare
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August 2nd, 2002, 06:38 PM
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Major
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Join Date: Oct 2001
Location: Lansdale, PA
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Re: Babylon 5 Mod
When playing the LNAW, you can choose to either have several of the unique racial abilities or you can just pick one race and spend your points on abilities.
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August 2nd, 2002, 06:49 PM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
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Re: Babylon 5 Mod
Quote:
Originally posted by Val:
Ok Geo, so what do I have to do to setup a PBW for the Mod?
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You need to tell me where I can get the Version that you want loaded on PBW, and then wait a couple days so I can get it set up for you. In the mean time you can create the game and people can join and all. You can even do the first turn and get the game started since you make that turn on your pc. But before the player files are uploaded and the first turn gets processed on PBW we need to have the mod on PBW and changed your game over to that Version.
Then if you ever decide you need to update the mod, you have to tell me about it so I can upload the changes before you start using them in your game.
Geoschmo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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August 2nd, 2002, 06:51 PM
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Major
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Join Date: Oct 2001
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Re: Babylon 5 Mod
Thanks Geo!
I'll try to get it organized over the next week and see if enough people are interested in doing it, then send you the mod. Thanks!
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August 2nd, 2002, 07:01 PM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
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Re: Babylon 5 Mod
Yeah, if you could though, post the mod somewhere, in the PBW file library if you wan't even, and send me a link. My email box isn't all that big.
Geoschmo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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August 2nd, 2002, 07:50 PM
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Major
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Join Date: Oct 2001
Location: Lansdale, PA
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Re: Babylon 5 Mod
Is there any problems with size? The mod is pretty big...
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August 2nd, 2002, 08:04 PM
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National Security Advisor
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Re: Babylon 5 Mod
For the PBW file library? No, there shouldn't be any problem. What are you calling big? If it's bigger then 5MB all I ask is that you put something in the comments to that effect so people who try to download it can get an idea how long it's going to take.
We've never had to put any kind of restricitons on mods for the PBW library. I even tried to get Hadrian to post his UM1 there, and it was what 15MB? I can't remember now.
We have gigabytes of space available. If it starts filling up I can always go back and delete old Versions. As it is now there are some mods with several Versions on it.
Geoschmo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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August 2nd, 2002, 08:19 PM
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Major
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Join Date: Oct 2001
Location: Lansdale, PA
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Re: Babylon 5 Mod
Well... the 2 zip files that make up the mod are 18.6 MB, and that doesn't include the two latest shipsets.
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August 2nd, 2002, 08:33 PM
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National Security Advisor
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Location: Ohio
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Re: Babylon 5 Mod
That's fine. It will be the largest mod we have I believe, but it's not a problem.
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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