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  #1011  
Old August 2nd, 2002, 06:24 PM

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Default Re: Babylon 5 Mod

Ok Geo, so what do I have to do to setup a PBW for the Mod?
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  #1012  
Old August 2nd, 2002, 06:32 PM

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Default Re: Babylon 5 Mod

I'd like to join if i can. LNAW would be my chose.
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  #1013  
Old August 2nd, 2002, 06:38 PM

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Default Re: Babylon 5 Mod

When playing the LNAW, you can choose to either have several of the unique racial abilities or you can just pick one race and spend your points on abilities.
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  #1014  
Old August 2nd, 2002, 06:49 PM
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Default Re: Babylon 5 Mod

Quote:
Originally posted by Val:
Ok Geo, so what do I have to do to setup a PBW for the Mod?
You need to tell me where I can get the Version that you want loaded on PBW, and then wait a couple days so I can get it set up for you. In the mean time you can create the game and people can join and all. You can even do the first turn and get the game started since you make that turn on your pc. But before the player files are uploaded and the first turn gets processed on PBW we need to have the mod on PBW and changed your game over to that Version.

Then if you ever decide you need to update the mod, you have to tell me about it so I can upload the changes before you start using them in your game.

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  #1015  
Old August 2nd, 2002, 06:51 PM

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Default Re: Babylon 5 Mod

Thanks Geo!

I'll try to get it organized over the next week and see if enough people are interested in doing it, then send you the mod. Thanks!
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  #1016  
Old August 2nd, 2002, 07:01 PM
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Default Re: Babylon 5 Mod

Yeah, if you could though, post the mod somewhere, in the PBW file library if you wan't even, and send me a link. My email box isn't all that big.

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  #1017  
Old August 2nd, 2002, 07:50 PM

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Default Re: Babylon 5 Mod

Is there any problems with size? The mod is pretty big...
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  #1018  
Old August 2nd, 2002, 08:04 PM
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Default Re: Babylon 5 Mod

For the PBW file library? No, there shouldn't be any problem. What are you calling big? If it's bigger then 5MB all I ask is that you put something in the comments to that effect so people who try to download it can get an idea how long it's going to take.

We've never had to put any kind of restricitons on mods for the PBW library. I even tried to get Hadrian to post his UM1 there, and it was what 15MB? I can't remember now.

We have gigabytes of space available. If it starts filling up I can always go back and delete old Versions. As it is now there are some mods with several Versions on it.

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  #1019  
Old August 2nd, 2002, 08:19 PM

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Default Re: Babylon 5 Mod

Well... the 2 zip files that make up the mod are 18.6 MB, and that doesn't include the two latest shipsets.
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  #1020  
Old August 2nd, 2002, 08:33 PM
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Default Re: Babylon 5 Mod

That's fine. It will be the largest mod we have I believe, but it's not a problem.
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