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  #1051  
Old June 15th, 2007, 08:19 PM

suresir suresir is offline
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Default UI missing

I recently upgraded from version 3.00 to 3.08, and have experienced a very strange bug since then. Every time a new turn starts, and I leave the messages to go to the map, the entire user interface disappears. The only thing I can see is the map and the background, but no more menus, map icons, armies, and so on. The icons and menus still exist however, you can still click on them and use hotkeys, you just can't see what you are doing.

If I kill the dominions process and restart the game, everything works fine again. When I go to the next turn however, it happens again immediately. The only time the bug doesn't show up is in the first couple of turns of the game, then it only happens about 1 new turn out of 5. In the later turns it happens every turn.
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  #1052  
Old June 16th, 2007, 05:44 AM

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Default Re: UI missing

Suresir - try deleting the 'key' file in your dominions directory. You'll then have to re-enter your serial number when you next play. Often this fixes the problem you're having (they key file can become corrupt somehow).
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  #1053  
Old June 16th, 2007, 08:51 AM

suresir suresir is offline
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Default Re: UI missing

Thanks for the tip, but it didn't help. The UI still disappears at every new turn.
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  #1054  
Old June 16th, 2007, 09:16 AM
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Default Re: UI missing

You would be surprised how many people miraculously have this bug fixed once they're told that this is often an issue with illegal serial numbers from pirated versions of the game and that usually it helps to enter the serial that's shipped with the manual. In any case, contact Shrapnel's customer support.
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  #1055  
Old June 16th, 2007, 05:57 PM

JaghataiKhan JaghataiKhan is offline
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Default Re: UI missing

That was one hell of an anti piracy policy. Even starforce designer would wet himself. At least he makes sure the game is pirated BEFORE one plays it.
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  #1056  
Old June 17th, 2007, 04:47 AM
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Default Re: UI missing

The thing is that the problem can appear on legit installs if the key file gets corrupted, so reentering the key from the manual will fix it for non-pirate installs, but pirate copies won't work.
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  #1057  
Old June 17th, 2007, 05:03 AM
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Default Re: UI missing

From the shortlist:
Quote:
CBT Cave Provinces are not automatically under Darkness as they should be There were several issues related to cave province in 3.06. Was this fixed in 3.08?
I can confirm no. Cave icon will appear when cave terrain is assigned, but no darkness effect during any battles that occur there. (My indy pale ones and Rlyeh lobo guards were very distraught over this. )
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  #1058  
Old June 17th, 2007, 01:28 PM
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Default error in unit

Tempest warriors are spire horn clan, but have stats for caelum clan. str and hp should be 10 each, probably others, but those were the big ones I saw.
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  #1059  
Old June 18th, 2007, 09:40 AM

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Default Re: Strange Transformations

Further problems with the new and 'improved' auto site searching; when I set one mage casting dark knowledge and one augury, they targetted the capital. Oh well, I thought, I'll let them do the capital this turn, then next turn they'll get on with going through my other provinces.

No such luck. Every month they had to be reordered to cast the spell and each time they started by aiming at the capital.

EDIT - I just found out that if a province is searched to even lvl1 in a path, the autosearch of that path won't work. Pretty annoying. Used to work I think.
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  #1060  
Old June 18th, 2007, 09:06 PM
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Default Eyes of God...

Does Eyes of God not care whether the caster is blind? I've seen an AI recast it the turn after Fate of Oedipus is successfully cast. Might be another caster, so perhaps something to check.

(Can a neither-has-nor-needs-eyes Void Lord cast it? Hmmm.)
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