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January 19th, 2010, 01:38 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
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Thanked 479 Times in 326 Posts
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
Quote:
Originally Posted by Septimius Severus
Don't sweat such things friend Gandalf. Some players must know that I am only on my computer twice a day (once in the afternoon, once in the late evening). Without an active co-admin to watch out for these things and because of no direct control of the server and the relaying of messages, there is a twighlight zone. But yes, an admin panel via web or an e-mail control of some sort is definately in order and would make things easier in future games. Without it, a good rule of thumb for advance notice will have to be 1/2 of the current hosting interval.
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Yes remote admining is on todays "worklist" along with something to avoid double-hosting
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January 19th, 2010, 01:46 PM
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Lieutenant Colonel
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Join Date: Nov 2008
Location: Leptis Magna
Posts: 1,329
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
You know, I've always wondered how some players can join and play in 3, 4, 5 or 6 games at once or even more. Frankly for me a personal limit of two is about all I can handle, especially if one of them is a team game, and still have time for real life things. I suppose veterans can execute turns quicker and some people have more free time, and it means faster experience gaining, but I've always wonder it twas such a good thing for the community as a whole.
Sometimes what happens is that inevitably life gets in the way and some of them end of going away, leaving 4 or 5 games requiring subs. Just my opinion, I myself and very detail oriented and micromangement inclined, like some of the other players in this game, so for me two is about all I can do. Just a strange thought that popped into my head from a confirmed noob skilled player.
Umm, Gandalf will be working on getting me some direct control of the server, any other comments, objections to just using the most recent .trn in your inbox and moving on?
Edit:
Very well, no other comments, Onward we go! Onward and forward! Time marches on and no man can change it. It is do or die time.
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IMPERATOR·CAESAR·LVCIVS·SEPTIMIVS·SEVERVS·PERTINAX·AVGVSTVS·PIVS
Be harmonious, enrich the soldiers, and scorn all other men.
-Emperor Septimius Severus, to his sons shortly before his death, quoted in Dio Cassius (77.15.2).
Last edited by Septimius Severus; January 19th, 2010 at 02:06 PM..
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January 19th, 2010, 07:15 PM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
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Thanked 121 Times in 91 Posts
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
lol.. um .. sept... Until this very moment I havent even seen my turn...
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January 19th, 2010, 07:27 PM
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Second Lieutenant
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Join Date: Nov 2009
Location: New York (out on the island)
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Thanked 36 Times in 21 Posts
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
OK - What now?
I've just looked at my turn(s)...
Shrug it off and move forward(my choice), or roll back? If we roll back 2 turns, Lanka might be able to get back the 200g he sent me!
sorry SS, didn't see your edit - for'rd then
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January 19th, 2010, 07:29 PM
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General
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Join Date: Oct 2007
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
I wouldn't be terribly bothered by a one turn rollback, but like you sept, I don't know that we really need one.
Having played with you in the past, I am well aware of your limited availability I think that to avoid delay issues as much as possible in the future we should probably just send extension requests directly to gandalf. Since we are granting delay requests when asked for anyway, I think we can probably live with skipping the middleman. Unless you have any objection to this.
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"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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January 19th, 2010, 08:06 PM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
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Thanked 121 Times in 91 Posts
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
well I think its a good idea.. but my last delay request I *did* send to gandlaf directly I don't think he got it either...
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January 19th, 2010, 09:52 PM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
It's very nice that delay policy is liberal, but how many consecutive turns have you requested a rollback? Also, there's no way we can accept that people haven't seen their turns who staled.
So we can rollback the turn where *everyone* staled (which isn't really a rollback, to my mind), but past that? C'mon.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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January 19th, 2010, 10:09 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
56 hours extended to 80 with a request to extend it to 92? Yeah I got that.
If it was changed to forward it to me with instructions to agree to each one I think it would be easier to turn force hosting off and just process requests to host.
Hmmm... I wonder if anyone has ever created a game on LLama and posted the admin password to the thread? Someone should try that.
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January 19th, 2010, 11:31 PM
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Major General
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Join Date: Jun 2009
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Thanked 116 Times in 73 Posts
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
Oh whatever, game on. I'm going to assume there's going to be no rollback. It would have been nice to have the extra 24h. My turn was a mess and caused problems for my team, but we'll live, I think. But its done.
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January 20th, 2010, 01:25 AM
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BANNED USER
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Join Date: May 2004
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
Quote:
Originally Posted by DrPraetorious
It's very nice that delay policy is liberal, but how many consecutive turns have you requested a rollback? Also, there's no way we can accept that people haven't seen their turns who staled.
So we can rollback the turn where *everyone* staled (which isn't really a rollback, to my mind), but past that? C'mon.
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I'm not asking for a rollback more than one turn. I do expect we will roll it back one turn.
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