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September 25th, 2008, 07:09 PM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
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Thanked 662 Times in 142 Posts
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Re: KingMaker - let the Ascension War commence!
200 pearls worth of mindhunts, on their way!
__________________
My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
Baalz good player pledge
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September 25th, 2008, 07:26 PM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
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Thanked 143 Times in 108 Posts
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Re: KingMaker - let the Ascension War commence!
Quote:
Originally Posted by Baalz
200 pearls worth of mindhunts, on their way!
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Cheers! Just drop those off at province (241), and we'll be all straightened out.
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September 26th, 2008, 04:28 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
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Thanked 73 Times in 49 Posts
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Re: KingMaker - let the Ascension War commence!
Huh, we have a problem - research graph got stuck. I think that it just doesn't want to show anything over 32000. Same in detailed score graphs. Can we fix it?
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September 26th, 2008, 05:15 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
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Re: KingMaker - let the Ascension War commence!
I think you would need to speak to llamabeast or KO.
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"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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September 26th, 2008, 05:20 PM
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Major General
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Join Date: Sep 2006
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Thanked 32 Times in 22 Posts
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Re: KingMaker - let the Ascension War commence!
It did the same in the 1st megagame but it does not effect the game in anyway does it? So its a very minor point, especially for those of us with not so good research...
Just like to welcome Baalz as the new leader of Ma Arco! 3rd time lucky...
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September 26th, 2008, 05:36 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
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Thanked 73 Times in 49 Posts
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Re: KingMaker - let the Ascension War commence!
Xietor:
Is it because of the mod? I doubt that you hit that limit with just choosing very diff research [that would be quite strange].
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September 26th, 2008, 09:12 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
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Thanked 28 Times in 17 Posts
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Re: KingMaker - let the Ascension War commence!
there was no mod in the 1st big game and research was not very hard(just hard). shrug. ask ko or llamabeast in a pm is your best bet.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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September 26th, 2008, 09:48 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
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Re: KingMaker - let the Ascension War commence!
Quote:
Originally Posted by Zeldor
Xietor:
Is it because of the mod? I doubt that you hit that limit with just choosing very diff research [that would be quite strange].
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I don't think so. I'm pretty sure it happened in the first game, too.
Jazzepi
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September 27th, 2008, 05:06 AM
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Captain
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Join Date: Oct 2003
Location: Finland
Posts: 883
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Thanked 11 Times in 9 Posts
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Re: KingMaker - let the Ascension War commence!
The graphs just won't display research correctly after "all researched" level on normal difficulty. It happens, we already know who has the research lead so no need for more pain and embarrassment. Though the jumps every time someone got to lvl9 were nice clues.
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September 27th, 2008, 11:50 PM
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Second Lieutenant
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Join Date: Feb 2008
Location: Ohio
Posts: 438
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Thanked 12 Times in 9 Posts
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Re: A Rare Win for Ulm
It's incredibly late, but I'm winning and thus two AARs--the battles of Ivermark and Korrmark, two provinces with truly Ulmish names. Coincidentally two provinces once again under Ulmish rule. Still no Bane Lords dead, but I forced one to retreat so yay. I'm running on caffeine and adrenaline which may or may not be a deadly combination but I shall go onwards, for the glory of the Forge!
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by Erik Notzcaulaoutl
Ivermark. The only real reward Ulm gained from the war with LA Mictlan and the now-dead toad-kings. It seems that Ivermark attracts Atlantians and their descendants, but it also attracts the Ulmish. It seems that, every time, the Ulmish trounce the Atlantians.
Ivermark was defended by two lone Basalt Kings, armed with only Frost Brands, and an Atlantian priest. The Basalt Kings deftly avoided Magma Bolts by standing still while powering themselves up in order to trounce the Ulmish forces. The Basalt Kings had good initial results, dodging the numerous Magma Bolts thrown at them by Smiths who, it seemed, couldn't hit a whale from five feet away. They easily destroyed the small Black Knight presence, aided by a badly-aimed Magma Eruption.
It was not to be, however. Though the Kings regenerated their wounds, the afflictions remained. The Coral Priest died early to a Magma Eruption, and the first Basalt King died from numerous Arbalest bolts to the face. The second died to a surprising combination of a Bonds of Fire spell cast by a clever smith, numerous spells designed specifically for killing things which somehow failed to do so, and Arbalest short swords to the face, and possibly groinal region. I guess what the Ulmish have in resilience they lack in intelligence.
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An Extract from "Memoirs of an Anon", by Gunthamund Haraldson
It was my first real experience in battle, and it was incredible. All the training led up to this; almost no casualties, and the enemy force was routed wholesale. Ulmish magic, though shunned by most, truly saved the day here. Looking back on it, the Ulmish force was truly outdated--we relied on the strength of our steel. Steel breaks before the might of magic, and Ulm broke before the Arcoscephalean, and to a lesser extent Atlantian, onslaught. Without magic, Ulm would have been destroyed, there is no question of it. Not even Monny itself could defeat the might of the entire Arcoscephalean army alone. But on to the account of the battle-
It began well. Though the enemy had numerous priestesses, a Lamia Queen, a Bane Lord, and even a Kithaironic Lion, their force was mainly militia or light infantry who would rout easily and die with just as much ease. A series of Iron Blizzards thinned their ranks nicely. Meanwhile, Magma Eruptions blasted through the Heavy Cavalry and Elephants on one side and the ghosts on the other. Pippin, the Lord Guardian, was nearly killed during it, though. Sadly, he died sometime afterwards during thebattle, though no one is quite sure how.
As the middle began, the Lamia I think began to cast Raise Dead over and over. She has an obsession problem I guess. Meanwhile, I helped a hail of Iron Blizzards eliminate the ghosts, routing the superstitious peasantry under Arcoscephale. Soon afterwards, the Bane Lord met us in battle. It was a sad affair, with his Vine Shield entangling near every man who attacked him. The Kithaironic Lion was killed and soon after the Bane Lord began, he ran in fear. I don't know why, he could have destroyed our entire force. Crazy undead. Crazy Arcoscephaleans, for that matter. While I'm at it, crazy Ulmish.
(note: no mention of C'tissian conflict, referred to in gov't texts dated around same time--perhaps never happened? perhaps afterwards? simply not related to the account? this extract is all we have of a battle during the period, an investigation undergoing)
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