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May 25th, 2005, 06:25 AM
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Corporal
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Join Date: Jan 2004
Location: Finland
Posts: 92
Thanks: 0
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Re: PBEM game: Song of the Blade (closed)
Seems I am quite lost. Ermor defeated my big army and Arcoscephale used the opportunity to invade. I guess I will keep playing just to see what happens.
A final message to Ulm and other neighbours that I have a non-aggression pact with. If you want to help yourself with my former territories, go ahead and take what you can.
This was a nice game. I had a good number of hoplites because my territories were rich with resources. My real problem was that I had very bad luck with money. I was all the time short of cash and couldn't really hire anything but sages and hoplites. Good thing I had at least those.
Turms
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May 25th, 2005, 08:04 AM
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General
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Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
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Re: PBEM game: Song of the Blade (closed)
All provinces north of 115 (in other words the current theater of operation of the reconnaissance forces deployed by Arcoscephale) are under direct military control of Arcoscephale, regardless of current ownership of the province. Any attack on those provinces will be treated as a declaration of war, voiding any and all standing treaties between Arcoscephale and the offending nation.
Note, however, that it does not mean Arcoscephale claims those provinces as her own: it solely means we will not tolerate any interference with our plans. Once the current skirmishes are over, we will set definitive boundaries, and neighbouring nations not involved in the war should then express their wishes.
All we require is the swift resolution of the conflict; everything else is immaterial.
The Strategon Council of Arcoscephale.
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May 25th, 2005, 08:57 PM
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Sergeant
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Join Date: Apr 2005
Location: Silent Hill
Posts: 206
Thanks: 0
Thanked 3 Times in 3 Posts
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Re: PBEM game: Song of the Blade (closed)
Hahaha, this is supposed to be "a fairly average situation, at the very least"? Oh, man. Well, I'll hold on like a badger, even if I won't be doing any expanding. I do wish that I had some population though.
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May 26th, 2005, 04:21 PM
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First Lieutenant
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Join Date: Feb 2005
Posts: 693
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Re: PBEM game: Song of the Blade (closed)
That last turn was quite entertaining! I never realized how fun it can be to go down fighting Especially when you have 3 nations attacking you.
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May 26th, 2005, 05:37 PM
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Sergeant
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Join Date: Apr 2005
Location: Silent Hill
Posts: 206
Thanks: 0
Thanked 3 Times in 3 Posts
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Re: PBEM game: Song of the Blade (closed)
I'm afraid that I had to suicide some commanders to try to get my cashflow problem under control; please don't be alarmed if you get attacked by two confused guys who aren't sure just why they are where they are. Those Duke boys are mostly harmless as long as there aren't any ramps around.
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June 4th, 2005, 07:12 AM
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Corporal
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Join Date: Jan 2004
Location: Finland
Posts: 92
Thanks: 0
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Re: PBEM game: Song of the Blade (closed)
Hello. I think I am going AI this turn if nobody objects.
I made the last mistake and got my pretender and bane lords killed because they had nowhere to retreat. I have only my capital and one empty castle left.
Thanks everybody, interesting game! Special thanks to Alneyan for hosting!
Turms - Machaka
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June 6th, 2005, 03:00 PM
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Major
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Join Date: Jul 2004
Location: Alexandria, VA
Posts: 1,019
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Re: PBEM game: Song of the Blade (closed)
I did watch that battle where you lost your God. Because you had only commanders, they retreated when the priest died. Without the priest along (or if he had lighting protection), you likely would have beaten the Virtue due to his Ritual of Returning.
Thanks for the game, Turms. It was a fun war against you for sure. I thought I was toast when you invaded me with that powerful army and stormed my capitol. But I managed to research Nether Darts just in the nick of time to save my sorry a$$!
I also saw that you had submitted orders to break the seige of your capitol before going AI. The AI loyally obeyed your orders and slaughtered a whole bunch of my incoming undead troops. But I did win that battle, ordered my surviving armies to storm your fort, and should have captured your capitol on the current turn.
Thanks for playing!
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June 6th, 2005, 03:22 PM
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Corporal
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Join Date: Jan 2004
Location: Finland
Posts: 92
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: PBEM game: Song of the Blade (closed)
Yes - I knew the rules of retreating but did not think clearly.
It seems that when you submit an order of going AI the computer actually overrides your orders. I did not order the troops to break siege.
Good luck all,
Turms
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June 6th, 2005, 03:35 PM
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General
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Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
Thanks: 0
Thanked 22 Times in 22 Posts
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Re: PBEM game: Song of the Blade (closed)
Indeed; all your orders have been overriden, and the AI decided to do something... knowing the AI, something means going berserk. They tried to snatch a couple of my provinces with your stealthy commanders, among other things. You've got to love the AI! They won't die behind their walls, oh no: they will boldly meet you in the field.
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June 8th, 2005, 11:03 AM
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Major
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Join Date: Jul 2004
Location: Alexandria, VA
Posts: 1,019
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: PBEM game: Song of the Blade (closed)
Now that Machaka has been officially eliminated, I would like to ask Turms to sub for me in this game while I am on vacation in France. I leave June 17 and return June 28. I would even be amenable to have him take over permanently and I will just watch from the sidelines after I return home.
I hate to go AI because I am doing pretty decent so far and the comp would really mess things up. While I am not leading in anything other than forts, I am definitely holding my own with Broken Empire. I have to admit that I really like that theme, for it does not have the severe micro-management troop-shuffling problem inherent in the SG/AE themes. Also, having cheap mages who can all cast Nether Bolt & Nether Darts is quite powerful. People are hesitant to attack with SCs because of the Feeble Minded problem. The cheap mages can even do a mass mind duel when needed to kill an Astral commander! And with a couple of artifacts, they can do the more powerful Astral or Death spells. Plus the better mages all can do many good astral/death spells. The random school on those mages is especially sweet.
Broken Empire is certainly not as bad as people seem to think.
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