.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #101  
Old March 9th, 2008, 06:41 PM
B0rsuk's Avatar

B0rsuk B0rsuk is offline
Second Lieutenant
 
Join Date: Mar 2004
Location: Gdansk, Poland
Posts: 420
Thanks: 0
Thanked 15 Times in 4 Posts
B0rsuk is on a distinguished road
Default Re: Halt Heretic - Opinions

To be blunt, some nations weren't meant for progression, but as alternate versions. It seems like Kristoffer decided it was better to put them in anyway instead of just throwing away. Fair enough.

More about Ulm: in a way, Ulm progression is:

1-3-2

At least as far as armour and magic is concerned. I completely forgot Ulm supposedly comes from Ermor. Perhaps because Pythium and Marignon look more convincing for me. Looking at Pythium it's hard to forget it comes from Ermor. If anything, it might be a little too similar. Ok, but as far as units go, MA Ulm has little similarities with EA Ulm, and with Ermor, too. Now that Ulm has inquisition, it may have more in common with Marignon than Ermor, and Marignon just got less unique.

I think Ulm's infantry should be buffed and buffed until their strategic move (1), low MR, and extreme expense become necessary to keep them from being overpowered.
__________________
Those who do not understand Master Of Magic are condemned to reinvent it - badly.
Reply With Quote
  #102  
Old March 9th, 2008, 06:45 PM

Shovah32 Shovah32 is offline
Brigadier General
 
Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
Shovah32 is on a distinguished road
Default Re: Halt Heretic - Opinions

Edi, I love you. I'd always just thought of it as Ulm/Marignon/Pythium getting out when they saw things start to go bad but your alternate timeline just seems to make more sense to me.
And of course, Ashen Empire vs MA Marignon could be pretty awesome.

Finally, it would allow one of my favourite nations(MA Ermor) into the late age.
Reply With Quote
  #103  
Old March 9th, 2008, 07:46 PM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Halt Heretic - Opinions

I don't really see a problem with Ermor's progression through the ages, in a general sense.

They start out as republic style roman nation with old and new faiths vying for control. They are influenced by the sauromancers and go down the path of death magic heavily. Overuse of this death magic has terrible results and you get Ashen Empire.

I know it doesn't fit the descriptions exactly, but it makes sense to me. They slide into an undead nation. MA is just the halfway point.


I agree that EA -> MA Ulm is a bit odd, but given the length of time,.. well Germany changed a lot from migratory tribes to the Holy Roman Empire. I see EA Ulm as a pre-national faction, before 'civilisation' really kicked in and therefore very different. The connection being steel. But EA Ulm is a bit of a weird nation, due to the whole balance issue of the female troops being flat out better than the males, so I basically end up playing them as amazons.
Reply With Quote
  #104  
Old March 9th, 2008, 07:58 PM
Saulot's Avatar

Saulot Saulot is offline
Sergeant
 
Join Date: Dec 2003
Location: New York City
Posts: 340
Thanks: 0
Thanked 3 Times in 3 Posts
Saulot is on a distinguished road
Default Re: Halt Heretic - Opinions

There are two problems here, as pertain to this thread.

One (this was mentioned several times) is MA Ulm still has basically no influence from either EA Ulm, or Ermor.

Two, your story (which I confess I like and is logical) conflicts with the dominions storyline and atmosphere in one key way, that it is essentially one of decline and doom. This is I suspect why KO went with the Ashen after the Broken, and the Malediction after the Iron Faith.

Obviously the parallel timelines are what caused these problems, and is a good reminder why parallel universes and time travel should not be touched with a ten foot pole, as they tend to muck everything up.
Reply With Quote
  #105  
Old March 9th, 2008, 09:48 PM

llamabeast llamabeast is offline
National Security Advisor
 
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
llamabeast will become famous soon enoughllamabeast will become famous soon enough
Default Re: Halt Heretic - Opinions

So, like Sombre, I see the progression of Ermor as reasonable. It's fine, then a bit corrupted by death magic, then totally destroyed.

Marverni is essentially the pre-occupation Gauls and Celts, EA Ulm the Germanic tribes. By MA, Ermor has conquered them, and then declined so that Ulm, Marignon and Pythium have broken away. Marverni presumably either remains occupied or is no longer important. Ulm is Germanic again, only much further on in their history - it's a medieval rather than barbaric theme. Marignon is France/Spain in the Inquisition, and Pythium is Byzantium. Sorted!
__________________
www.llamaserver.net
LlamaServer FAQ
My mod nations: Tomb Kings and Vampire Counts
A compilation of high quality mod nations: Expanded Nations Packs
Reply With Quote
  #106  
Old March 10th, 2008, 03:57 AM
Edi's Avatar

Edi Edi is offline
National Security Advisor
 
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
Edi is on a distinguished road
Default Re: Halt Heretic - Opinions

Sombre, Saulot, the reason I place Ashen Empire after EA by preference is because when I once asked about this, Kristoffer said that it was supposed to have happened that way and things got complicated with the introduction of Broken Empire.

The gradual decline model messes with the continuity a lot more than the catastrophic fall, but it's the one we have to live with. The things is that people were asking WTF was up with the Ulm eras and I provided an explanation for it. Black Forest was always supposed to be after the Iron Kingdom just as Pythium was always Byzantium to Ermor's Rome. Ashen Empire and Broken Empire are originally parallel alternates and I think the idea of reclamation never occurred to Illwinter due to the work they had already done on BE in Dom2. So they made it a decline, which then has people asking all these questions about the continuity.

As far as Marverni goes, we have Kristoffer on record saying that Marignon is MA Marverni, meaning the nation changes drastically due to Ermorian influence when going from early to middle era.
Reply With Quote
  #107  
Old March 11th, 2008, 05:18 AM
NTJedi's Avatar

NTJedi NTJedi is offline
General
 
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
NTJedi is on a distinguished road
Default Re: Halt Heretic - Opinions

I like the Halt Heretic trait... it would be nice to see a few summoning spells for units with this trait allowing more than one nation to use this strategy against sacred armies with strong blesses.
__________________
There can be only one.
Reply With Quote
  #108  
Old March 11th, 2008, 08:06 AM
B0rsuk's Avatar

B0rsuk B0rsuk is offline
Second Lieutenant
 
Join Date: Mar 2004
Location: Gdansk, Poland
Posts: 420
Thanks: 0
Thanked 15 Times in 4 Posts
B0rsuk is on a distinguished road
Default Re: Halt Heretic - Opinions

It would also strip Ulm of one of its best advantages. Ulm pays a heavy price for it - little magic, slow infantry, poor magic resistance... I'm particularly opposed to summonable commanders with 'halt heretic'.
__________________
Those who do not understand Master Of Magic are condemned to reinvent it - badly.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:54 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.