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  #101  
Old February 26th, 2005, 01:52 AM

luke_slovakian luke_slovakian is offline
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Default Re: Star Trek : Quadrants of Conflict 2

Hey this suxs i still did not get my copy of se4. I have no idea what is going on...my daddy might sue:-d. So ja i want in but not sure if i will get the game i mean annette said she shipped the game 3 times and did not recieve even once. So ja but i will sign up at PBW today or tomorrow morning
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  #102  
Old February 26th, 2005, 03:19 AM
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Default Re: Star Trek : Quadrants of Conflict 2

Just have one of use set up your EMP for you. Tell us what you want and we will email the emp to you and you can upload it yourself.
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  #103  
Old February 26th, 2005, 04:59 AM
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Default Re: Star Trek : Quadrants of Conflict 2

I just e-mailed you Luke_Slovakian..........
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  #104  
Old February 26th, 2005, 05:17 AM
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Default Re: Star Trek : Quadrants of Conflict 2

Just for the record, EVENTS are ON, so if someone were too take both of the unlucky events they would not be gaining a hidden and unfair advantage over the other players if say the events were actually off?

Secondly, will there be any "special" modification to the map that give one or two players a distinct advantage over the other players like more frequent ancient ruins or better valued planets? I am asking because this occured in a game a while back and it was viewed unfavorably by all except those who benefitted from the advantage of better valued planets and asteroids.

The playing field should be fair and equal to all with no exceptions. If Player 1's planet has a min/org/rad value of 120/100/110, then all players should have the same value or close to it. If one player has a homeworld value of 200/200/200 while the rest have 100/100/100 well then, what is fair about that? The same goes for asteroids.

Also the rules state that no one is to take the PBW ADVANCED RESEARCH TRAIT. I would hope that no one has taken this because it will become very evident rather rapidly.

Players must take their own culture - Is this correct? If so then players CANNOT use other cultures when setting up their empire files. I would hope everyone has used the correct culture as that too will show.

Finally you said no Warrior Trait. Believe me when I say if this is used by any player, the rest of us might as well call it a game.

Now I know that the HOST would never allow these violations of the rules to occur, but never the less they should be addressed before the game starts in order to make it CLEAR that they are rule violations and are detectable. Thanks for reading.
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  #105  
Old February 26th, 2005, 05:23 AM
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Default Re: Star Trek : Quadrants of Conflict 2

Oh ya, one last thing, the 1.9.1.2 version is about ready so we should hold off on starting this game until it has been loaded onto PBW.

There are some minor changes that will effect saved games when it comes to satellites.
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  #106  
Old February 26th, 2005, 06:22 AM
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Default Re: Star Trek : Quadrants of Conflict 2

i'll be uploding my empire tomorrow, what about the new version?
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  #107  
Old February 26th, 2005, 06:58 AM
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Default Re: Star Trek : Quadrants of Conflict 2

It will be released on the 1st if all goes according to plan.
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  #108  
Old February 26th, 2005, 10:34 AM
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Default Re: Star Trek : Quadrants of Conflict 2

Quote:
Atrocities said:
Just for the record, EVENTS are ON, so if someone were too take both of the unlucky events they would not be gaining a hidden and unfair advantage over the other players if say the events were actually off?

Secondly, will there be any "special" modification to the map that give one or two players a distinct advantage over the other players like more frequent ancient ruins or better valued planets? I am asking because this occured in a game a while back and it was viewed unfavorably by all except those who benefitted from the advantage of better valued planets and asteroids.

The playing field should be fair and equal to all with no exceptions. If Player 1's planet has a min/org/rad value of 120/100/110, then all players should have the same value or close to it. If one player has a homeworld value of 200/200/200 while the rest have 100/100/100 well then, what is fair about that? The same goes for asteroids.

Also the rules state that no one is to take the PBW ADVANCED RESEARCH TRAIT. I would hope that no one has taken this because it will become very evident rather rapidly.

Players must take their own culture - Is this correct? If so then players CANNOT use other cultures when setting up their empire files. I would hope everyone has used the correct culture as that too will show.

Finally you said no Warrior Trait. Believe me when I say if this is used by any player, the rest of us might as well call it a game.

Now I know that the HOST would never allow these violations of the rules to occur, but never the less they should be addressed before the game starts in order to make it CLEAR that they are rule violations and are detectable. Thanks for reading.
Thanks AT, for pointing this out for me.
Indeed I will check everybodies traits and race setup as much as possible, (an use of the PBW research trait will be an KICK OUT OF THE GAME )

I'm still working on the map, but I try to get an map as good/bad for all players as possible, but with a bit of flavour of the 'cleansing story' (That is offcourse the purpose of this game). That can seem a bit unfair (only a little) but I hope people will see this as an challenge .
But I will look into the values again and make sure the differences are not more than 10.

Indeed AT, you must use your race-specific culture and trait. And you are right about the Warrior-tech -> DO NOT USE !!!!!!

Unlucky events may be used but at own risk.


And at last : The Starting date !!!!!!!!!
You said that the new version will have some problems with 1.9.0.9 So that made it clear for me.
We will wait on the new version, I doubt that anyone have an problem with waiting for only one more week (maybe less)

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  #109  
Old February 26th, 2005, 10:59 AM
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Default Re: Star Trek : Quadrants of Conflict 2

i will be traveling from 28/02 to 03/03 so, if you start the game in these days i will probalbly lose the first turn... but no problem if it happens, since (as i understand it) this game will be more about roleplaying than about winning...
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  #110  
Old February 26th, 2005, 11:22 AM
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Default Re: Star Trek : Quadrants of Conflict 2

You are right, but missing the first turn is very painfull.........(1st turn research bonus )
But don't be afraid: AT is probably ready at 03/01, than we all must download the new version. After that it must be made available on PBW......... So don't be afraid, you will not mis your first turn.

Inti,

(And I even forgot that after 2 days AT. wil probably find some bugs and ask me to wait with the game untill the new version is ready )
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