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July 31st, 2007, 06:04 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: AWIY\'s blacklist of dishonest peoples
Yeah, I agree with Dedas too. Problems arise when people take things too seriously. And I also agree with Velusion, although personally I'd find it quite hard to break a pact. Probably why I always sucked at the Diplomacy board game!
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July 31st, 2007, 01:42 PM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
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Re: AWIY\'s blacklist of dishonest peoples
Quote:
llamabeast said:
Yeah, I agree with Dedas too. Problems arise when people take things too seriously. And I also agree with Velusion, although personally I'd find it quite hard to break a pact. Probably why I always sucked at the Diplomacy board game!
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*snort*
When I was hanging around with fairly active board gamers -- playing games like Diplomacy or Empires in Arms -- it was generally accepted that baring your throat, even to a nominal ally, was fatal if it was clearly advantageous for the other. Diplomacy was most reliable when coordinating the violent dismantling of third parties to the obvious advantage of both.
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
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July 31st, 2007, 01:59 PM
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Corporal
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Join Date: Jul 2005
Posts: 93
Thanks: 4
Thanked 2 Times in 2 Posts
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Re: AWIY\'s blacklist of dishonest peoples
For me it is rather simple, i only play games with friends, either the ones from real life(tm) or the people i met and befriended with over the internet.
When i play with my friends, we always establish rules in our games.
Until now none ever betrayed anybody, has double crossed anyone in an alliance, unless it was an -agreed by everyone- part of those rules we create for our specific game.
This way everyone has fun.
I believe agreed by every players pre-games rules are the way to go to avoid a game to be unfunny in the end for some players.
Now for the case of playing with people you don't know, if they don't resepct some agreed pre-games rules, they are not worth playing with, just play with someone else.
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August 1st, 2007, 12:10 AM
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Sergeant
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Join Date: Sep 2006
Location: Memphis, TN
Posts: 332
Thanks: 4
Thanked 3 Times in 3 Posts
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Re: AWIY\'s blacklist of dishonest peoples
Quote:
Taqwus said:
Quote:
llamabeast said:
Yeah, I agree with Dedas too. Problems arise when people take things too seriously. And I also agree with Velusion, although personally I'd find it quite hard to break a pact. Probably why I always sucked at the Diplomacy board game!
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*snort*
When I was hanging around with fairly active board gamers -- playing games like Diplomacy or Empires in Arms -- it was generally accepted that baring your throat, even to a nominal ally, was fatal if it was clearly advantageous for the other. Diplomacy was most reliable when coordinating the violent dismantling of third parties to the obvious advantage of both.
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Austria had lots of fun in both those games. Best move in EiA was to just go with Charles based in Vienna so he could react to any ally's, I mean enemy moves.
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