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October 23rd, 2008, 09:00 AM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Collider - Small Late Age Game (running)
Hey Agartha, you alive? Now's not the best time to be staling!
Let's see a spirited defense of the home front.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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October 23rd, 2008, 08:11 PM
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Major
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Join Date: Mar 2008
Posts: 1,099
Thanks: 56
Thanked 122 Times in 48 Posts
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Re: Collider - Small Late Age Game (running)
The player for Argatha admitted to taking on more then he can handle. It explains why he hasn't put forth much of a defense. He said he wanted to stick it out and not go AI, but now he has staled.
I don't think he's in the sort of position I would want to place a sub in. If he stales again, I'm tempted to place him on AI. It would put up more of a fight then total inaction.
Anyone disagree?
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October 23rd, 2008, 08:59 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Collider - Small Late Age Game (running)
You mean taking on too many games? Or taking on LA Man?
I don't see anything wrong with setting Agartha to AI now. It's better than him staling. No disagreement here.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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October 23rd, 2008, 10:40 PM
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Major
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Join Date: Mar 2008
Posts: 1,099
Thanks: 56
Thanked 122 Times in 48 Posts
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Re: Collider - Small Late Age Game (running)
I'll check in right before the turn limit and if he still hasn't submitted then I'll set him to AI. I don't see any reason to set that sort of action before the last hour.
I extended the turn by 2 hours to coincide with the time I usually wake up.
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October 23rd, 2008, 11:50 PM
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Lieutenant Colonel
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Join Date: May 2008
Location: Kansas City, MO
Posts: 1,460
Thanks: 13
Thanked 10 Times in 10 Posts
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Re: Collider - Small Late Age Game (running)
I am sorry for not letting everyone know that I was more or less just playing the turns out.
I didn't want to set it to AI as it might attack someone I had a NAP with when they where unprepared or in a war with no defense agianst my border.
I staled by accident but it did bring it to my attention that maybe I wasn't fair to the other players by not announcing this so they could get a piece of the territory.
My apologies to all....I had sent in my turn but got a PM sugessting I set it on AI so I had the turn resent and set it to AI.
Good luck all and hope I will see you in the future when things slow down and I am NOT (as in never) in 9 games at the same time.
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October 24th, 2008, 12:56 AM
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General
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Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
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Re: Collider - Small Late Age Game (running)
It's a common mistake for new MP players Grudge. Don't sweat it. But 9 games? I was once in six and thought my brain was going to explode.
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October 24th, 2008, 09:38 AM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Collider - Small Late Age Game (running)
Our apologies to any scouts who were accidentally patrolled out of the Dawn Land and thereby did not get to sit in on the festivities that took place this month.
The final tallies were:
Friendly Commanders: 22, killed 0
Friendly Units: 267, killed 122
Enemy Commanders: 16, killed 8
Enemy Units: 359, killed 276
Enemy Undead: 23, killed 23
A glorious victory! And this with our troops so discouraged after living on a strict Turkey diet. A great many jaguar warriors were lost, but the cavalry of Bogarus is no more.
-- The Ghost of Hunter
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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October 24th, 2008, 09:48 AM
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Corporal
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Join Date: Aug 2008
Posts: 65
Thanks: 0
Thanked 6 Times in 4 Posts
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Re: Collider - Small Late Age Game (running)
Hello astral bless, goodbye Bogarus.
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October 24th, 2008, 10:38 AM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Collider - Small Late Age Game (running)
Quote:
Originally Posted by Crust
Hello astral bless, goodbye Bogarus.
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Well, Mictlan admires your bravery for charging across the river!
And I'm sure you've got more tricks up your sleeve. By the way, if you're really planning on invading, I hope you made some sandwiches or a box lunch or something. There's not a lot to eat over here.
-- The Ghost of Hunter
P.S. Thanks to AreaOfEffect for putting Agartha out of its misery.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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October 24th, 2008, 11:48 AM
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Corporal
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Join Date: Aug 2008
Posts: 65
Thanks: 0
Thanked 6 Times in 4 Posts
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Re: Collider - Small Late Age Game (running)
Oh the plan was sound in principle, it's just that some key properties of Astral Fire, Astral bless and magic resistance were overlooked.
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