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  #101  
Old October 31st, 2004, 03:02 PM

jeffr jeffr is offline
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Default Re: MP Game - Back to the Fray (noob/int game) - o

I my PC to just went down, which really sucks. I'll try to fix it soon.
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  #102  
Old October 31st, 2004, 03:18 PM

Thufir Thufir is offline
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Default Re: MP Game - Back to the Fray (noob/int game) - o

Quote:
jeffr said:
I my PC to just went down, which really sucks. I'll try to fix it soon.
Looks like you already got your turn in - good work! I was just about to reset the clock, to make sure you weren't in a position of staling, but glad I didn't have to.
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  #103  
Old November 1st, 2004, 04:38 PM
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anatoli11 anatoli11 is offline
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Default Re: MP Game - Back to the Fray (noob/int game) - o

Tien Chi Spring and Autumn has slipped into Winter...

Well played Man and Atlantis! Very enjoyable, but short-lived...

Good luck to those who remain in the game.
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  #104  
Old November 1st, 2004, 04:44 PM
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Default Re: MP Game - Back to the Fray (noob/int game) - o

Ahh too bad...
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  #105  
Old November 2nd, 2004, 06:35 PM

Thufir Thufir is offline
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Default Re: MP Game - Back to the Fray (noob/int game) - o

Quote:
anatoli11 said:
Tien Chi Spring and Autumn has slipped into Winter...

Well played Man and Atlantis! Very enjoyable, but short-lived...

Good luck to those who remain in the game.
Well played, indeed! I attempted to send you an in-game message Last turn, but the turn hosted just before I got the change submitted. And I wouldn't say that you're position was short lived - we're on turn 61, after all. And besides, you left me (and all the troops + commanders present at that Last battle) with something to remember you by, so you've left a permanent mark behind in this game! (even if it is a "curse" mark - or actually, a great many curse marks! )

I'm hoping to do a screen grab or two of some of our battles - we had some really fun ones along the way. I think we both were into using battlefield magic and I've never seen so much intense magic in use and so many mages on both sides of the battle field.

All, in all, you played quite excellently. T'ien Ch'i S&A is a difficult nation to play, and I can't think of any major mistakes that you made - certainly nothing that could have overcome my resource advantage. I think it was a likely a good strategic move for you to send me towards Marignon, although perhaps your bad luck that they had been weakened just before I attacked them.
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  #106  
Old November 4th, 2004, 04:06 AM
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Default Re: MP Game - Back to the Fray (noob/int game) - o

By the way, could we go to 36 hour QH? that would make it a bit easier to manage time, as right now I have sometimes had a difficult time getting my turns on time if there is the slightest kink in RL, the turns are starting to take that long for me to do. I don't think it would slow the game down very much, because everyone has been very good at getting done in 25 hours, but it would give a bit of extra safety margin.

Edi
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  #107  
Old November 4th, 2004, 04:19 AM

Thufir Thufir is offline
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Default Re: MP Game - Back to the Fray (noob/int game) - o

I don't have a problem with that. Other options would be to go with 48h QH or 24h fixed host.

Personally, I really love the fact that we are still cranking out 1+ turns per day, at such a late stage, but I think there does come a time when keeping up the pace is really going to put undo pressure on someone.
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  #108  
Old November 4th, 2004, 01:46 PM
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Default Re: MP Game - Back to the Fray (noob/int game) - o

48 hour quickhost would be ok by me. I generally manage to do a turn a day, but they are quite complicated and it would be nice to have some margin for error
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  #109  
Old November 4th, 2004, 03:44 PM
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Default Re: MP Game - Back to the Fray (noob/int game) - o

36 h Quickhost sounds good . Later we can maybe even stretch it to 48 hours
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  #110  
Old November 4th, 2004, 04:59 PM

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Default Re: MP Game - Back to the Fray (noob/int game) - o

Quote:
Soapyfrog said:
48 hour quickhost would be ok by me. I generally manage to do a turn a day, but they are quite complicated and it would be nice to have some margin for error
Soapy, could you live with 36h QH? That will still give you a margin of error, but still applies some pressure to keep the turns coming more frequently than every other day.

I will set to 36h QH (or if Soapy or others chime in, to 48), after this turn hosts.
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