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January 23rd, 2009, 10:10 PM
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Second Lieutenant
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Join Date: Dec 2008
Posts: 539
Thanks: 15
Thanked 43 Times in 34 Posts
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Re: Sol - CBM EA Game on Llamaserver: Running
I couldn't set myself to AI last turn because of my ISP being down last night.
I'm still alive, but nearly all my assets are frozen behind castle walls, it would only be a matter of pressing end-turn for me, and most of my effective forces are dead due to random patrol orders w/o support and otherwise scattered in random provinces.
I was in a good position when my game got corrupted, just taking an enemy fort.
A rollback is a big disruption of gameplay, I can't demand one.
The other option is for me to go AI.
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January 24th, 2009, 10:35 AM
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Second Lieutenant
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Join Date: May 2007
Posts: 416
Thanks: 7
Thanked 24 Times in 18 Posts
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Re: Sol - CBM EA Game on Llamaserver: Running
I don't want to lose any players from technical problems. We're all willing to roll back for you, Red. Are you sure you just want to go AI?
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January 25th, 2009, 07:56 AM
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First Lieutenant
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Join Date: May 2008
Location: Perth, Western Australia
Posts: 731
Thanks: 17
Thanked 36 Times in 17 Posts
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Re: Sol - CBM EA Game on Llamaserver: Running
there have onbly been about 4 people posting about this, if the others aren't reading th eforum and suddenly there is a 5 or 6 turn rollback... suggest if we rollback that you message them first starshine? For the remainder of the game let's pause as soon as something questionable happens, once the game keeps moving it becomes difficult
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January 25th, 2009, 07:43 PM
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Second Lieutenant
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Join Date: Dec 2008
Posts: 539
Thanks: 15
Thanked 43 Times in 34 Posts
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Re: Sol - CBM EA Game on Llamaserver: Running
Oh, I did set myself to AI the last turn.
Feel free to go on or to rollback as you wish, I have other games going and I see no reason to disrupt your game but if you do,
I'll be back in with gusto to wage my war and to slaughter puny humans.
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January 26th, 2009, 12:15 AM
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Second Lieutenant
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Join Date: May 2007
Posts: 416
Thanks: 7
Thanked 24 Times in 18 Posts
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Re: Sol - CBM EA Game on Llamaserver: Running
Well, I guess since you're okay with this Red, I may as well just keep this game going as smoothly as possible. I really hope there will be no more technical issues...
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January 27th, 2009, 01:03 AM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: Sol - CBM EA Game on Llamaserver: Running
EA-Ermor would like to purchase Dwarven hammers... Inquiries welcome.
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January 28th, 2009, 12:39 AM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: Sol - CBM EA Game on Llamaserver: Running
Whats up with the game?
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January 28th, 2009, 02:13 AM
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First Lieutenant
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Join Date: May 2008
Location: Perth, Western Australia
Posts: 731
Thanks: 17
Thanked 36 Times in 17 Posts
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Re: Sol - CBM EA Game on Llamaserver: Running
yeah, looks like we've moved to 48 hour hosting? is everyone in favour of that? would be great to keep it moving quickly for as long as possible
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January 28th, 2009, 10:56 AM
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Captain
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Join Date: Sep 2003
Location: New Mexico
Posts: 990
Thanks: 13
Thanked 15 Times in 14 Posts
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Re: Sol - CBM EA Game on Llamaserver: Running
Yeah, quicker is usually better, but maybe someone needed a delay and PMed the host?
I dunno, I can live with 48h myself.
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January 28th, 2009, 11:05 AM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: Sol - CBM EA Game on Llamaserver: Running
Quicker = ), until life says otherwise = )
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